使用增强现实扩展虚拟现实显示墙环境

Arthur Nishimoto, Andrew E. Johnson
{"title":"使用增强现实扩展虚拟现实显示墙环境","authors":"Arthur Nishimoto, Andrew E. Johnson","doi":"10.1145/3357251.3357579","DOIUrl":null,"url":null,"abstract":"Two major form factors for virtual reality are head-mounted displays and large display environments such as CAVE®and the LCD-based successor CAVE2®. Each of these has distinct advantages and limitations based on how they’re used. This work explores preserving the high resolution and sense of presence of CAVE2 environments in full stereoscopic mode by using a see-though augmented reality HMD to expand the user’s field of regard beyond the physical display walls. In our explorative study, we found that in a visual search task in a stereoscopic CAVE2, the addition of the HoloLens to expand the field of regard did not hinder the performance or accuracy of the participant, but promoted more physical navigation which in post-study interviews participants felt aided in their spatial awareness of the virtual environment.","PeriodicalId":370782,"journal":{"name":"Symposium on Spatial User Interaction","volume":"17 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2019-10-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":"{\"title\":\"Extending Virtual Reality Display Wall Environments Using Augmented Reality\",\"authors\":\"Arthur Nishimoto, Andrew E. Johnson\",\"doi\":\"10.1145/3357251.3357579\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Two major form factors for virtual reality are head-mounted displays and large display environments such as CAVE®and the LCD-based successor CAVE2®. Each of these has distinct advantages and limitations based on how they’re used. This work explores preserving the high resolution and sense of presence of CAVE2 environments in full stereoscopic mode by using a see-though augmented reality HMD to expand the user’s field of regard beyond the physical display walls. In our explorative study, we found that in a visual search task in a stereoscopic CAVE2, the addition of the HoloLens to expand the field of regard did not hinder the performance or accuracy of the participant, but promoted more physical navigation which in post-study interviews participants felt aided in their spatial awareness of the virtual environment.\",\"PeriodicalId\":370782,\"journal\":{\"name\":\"Symposium on Spatial User Interaction\",\"volume\":\"17 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2019-10-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"13\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Symposium on Spatial User Interaction\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3357251.3357579\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Symposium on Spatial User Interaction","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3357251.3357579","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 13

摘要

虚拟现实的两个主要外形因素是头戴式显示器和大型显示环境,如CAVE®和基于lcd的后继产品CAVE2®。根据使用方式的不同,每种方法都有不同的优点和局限性。这项工作探索了在全立体模式下,通过使用可视增强现实头戴式显示器来扩展用户的关注领域,从而保持CAVE2环境的高分辨率和存在感。在我们的探索性研究中,我们发现在立体CAVE2的视觉搜索任务中,增加HoloLens来扩大关注领域并不会阻碍参与者的表现或准确性,但会促进更多的物理导航,在研究后的访谈中,参与者认为这有助于他们对虚拟环境的空间意识。
本文章由计算机程序翻译,如有差异,请以英文原文为准。
查看原文
分享 分享
微信好友 朋友圈 QQ好友 复制链接
本刊更多论文
Extending Virtual Reality Display Wall Environments Using Augmented Reality
Two major form factors for virtual reality are head-mounted displays and large display environments such as CAVE®and the LCD-based successor CAVE2®. Each of these has distinct advantages and limitations based on how they’re used. This work explores preserving the high resolution and sense of presence of CAVE2 environments in full stereoscopic mode by using a see-though augmented reality HMD to expand the user’s field of regard beyond the physical display walls. In our explorative study, we found that in a visual search task in a stereoscopic CAVE2, the addition of the HoloLens to expand the field of regard did not hinder the performance or accuracy of the participant, but promoted more physical navigation which in post-study interviews participants felt aided in their spatial awareness of the virtual environment.
求助全文
通过发布文献求助,成功后即可免费获取论文全文。 去求助
来源期刊
自引率
0.00%
发文量
0
期刊最新文献
Understanding the Effect of the Combination of Navigation Tools in Learning Spatial Knowledge A Social Interaction Interface Supporting Affective Augmentation Based on Neuronal Data Evaluating the Impact of Point Marking Precision on Situated Modeling Performance Strafing Gain: A Novel Redirected Walking Technique Symposium on Spatial User Interaction
×
引用
GB/T 7714-2015
复制
MLA
复制
APA
复制
导出至
BibTeX EndNote RefMan NoteFirst NoteExpress
×
×
提示
您的信息不完整,为了账户安全,请先补充。
现在去补充
×
提示
您因"违规操作"
具体请查看互助需知
我知道了
×
提示
现在去查看 取消
×
提示
确定
0
微信
客服QQ
Book学术公众号 扫码关注我们
反馈
×
意见反馈
请填写您的意见或建议
请填写您的手机或邮箱
已复制链接
已复制链接
快去分享给好友吧!
我知道了
×
扫码分享
扫码分享
Book学术官方微信
Book学术文献互助
Book学术文献互助群
群 号:481959085
Book学术
文献互助 智能选刊 最新文献 互助须知 联系我们:info@booksci.cn
Book学术提供免费学术资源搜索服务,方便国内外学者检索中英文文献。致力于提供最便捷和优质的服务体验。
Copyright © 2023 Book学术 All rights reserved.
ghs 京公网安备 11010802042870号 京ICP备2023020795号-1