{"title":"虚拟现实中视觉生活日志探索可行性的初步研究","authors":"Aaron Duane, C. Gurrin","doi":"10.1145/3133202.3133208","DOIUrl":null,"url":null,"abstract":"The prevalence of modern technology has enabled people to record a digital trove of life experiences and these datasets continue to grow exponentially day by day. Exploring these huge datasets effectively has been the subject of much research in the lifelogging community. In this paper we describe a pilot study performed to investigate the feasibility of using virtual reality as a platform for exploring visual lifelog data. The dataset used in this experiment consisted of image data captured by wearable cameras and keywords describing the visual content of each image. The results of this experiment suggested there was no notable impact on user performance using the virtual reality platform. This research was performed as part of a larger study to investigate the overall potential of virtual reality as a platform for visual lifelog exploration.","PeriodicalId":265670,"journal":{"name":"Proceedings of the 2nd Workshop on Lifelogging Tools and Applications","volume":"81 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2017-10-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"6","resultStr":"{\"title\":\"Pilot Study to Investigate Feasibility of Visual Lifelog Exploration in Virtual Reality\",\"authors\":\"Aaron Duane, C. Gurrin\",\"doi\":\"10.1145/3133202.3133208\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The prevalence of modern technology has enabled people to record a digital trove of life experiences and these datasets continue to grow exponentially day by day. Exploring these huge datasets effectively has been the subject of much research in the lifelogging community. In this paper we describe a pilot study performed to investigate the feasibility of using virtual reality as a platform for exploring visual lifelog data. The dataset used in this experiment consisted of image data captured by wearable cameras and keywords describing the visual content of each image. The results of this experiment suggested there was no notable impact on user performance using the virtual reality platform. This research was performed as part of a larger study to investigate the overall potential of virtual reality as a platform for visual lifelog exploration.\",\"PeriodicalId\":265670,\"journal\":{\"name\":\"Proceedings of the 2nd Workshop on Lifelogging Tools and Applications\",\"volume\":\"81 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2017-10-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"6\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of the 2nd Workshop on Lifelogging Tools and Applications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3133202.3133208\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of the 2nd Workshop on Lifelogging Tools and Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3133202.3133208","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Pilot Study to Investigate Feasibility of Visual Lifelog Exploration in Virtual Reality
The prevalence of modern technology has enabled people to record a digital trove of life experiences and these datasets continue to grow exponentially day by day. Exploring these huge datasets effectively has been the subject of much research in the lifelogging community. In this paper we describe a pilot study performed to investigate the feasibility of using virtual reality as a platform for exploring visual lifelog data. The dataset used in this experiment consisted of image data captured by wearable cameras and keywords describing the visual content of each image. The results of this experiment suggested there was no notable impact on user performance using the virtual reality platform. This research was performed as part of a larger study to investigate the overall potential of virtual reality as a platform for visual lifelog exploration.