Dries Pauwels, Jeroen van der Hooft, Stefano Petrangeli, T. Wauters, D. D. Vleeschauwer, F. Turck
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A Web-based framework for fast synchronization of live video players
The increased popularity of social media and mobile devices has radically changed the way people consume multimedia content online. As an example, users can experience the same event (e.g. a sports event or a concert) together using social media, even if they are not in the same physical location. Moreover, the introduction of the HTTP Adaptive Streaming principle has made it possible to deliver video over the best-effort Internet with consistent quality, even for mobile devices. One of the challenges within this context is the synchronization of multimedia playback among geographically distributed clients. To solve this issue, we propose a Web-based framework which allows to synchronize the playback of different clients. We also present a novel hybrid approach for adaptive streaming to allow fast synchronization among different clients, which relies on HTTP/2's server push feature in combination with sub-second video segments. In this paper, we detail the proposed framework and provide a comprehensive analysis of its performance. Experiments show that the novel hybrid approach can reduce synchronization time with 19.4% compared to standard adaptive streaming over HTTP/1.1 when bandwidth is limited to 2.5 Mb/s and an RTT of 150 ms. The gain increases even more when a higher throughput is available. The obtained results entail that the proposed framework can provide quality of experience for all users watching online video together.