在虚拟现实框架中的着色器集成

Ives Fernando Martins Santos de Moura, L. Machado
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引用次数: 1

摘要

本文讨论了在名为CyberMed的虚拟现实框架中集成着色器,展示了如何通过包含高级计算机图形学(CG)技术来增强系统的真实感。CyberMed的当前和未来的结构显示在论文中,强调新的类,这是负责着色器活动和生成一些必要的CG功能。
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Shader Integration in a Virtual Reality Framework
This paper discusses the integration of Shaders in a Virtual Reality framework named CyberMed, showing how this could enhance the system's realism by making it possible to include advanced Computer Graphics (CG) techniques. CyberMed's current and future structures are shown in this paper, emphasizing the new classes, which are responsible for Shader activities and generating some necessary CG functionalities.
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