{"title":"面向逼真渲染的分布式系统任务调度","authors":"L. Vokorokos, E. Dankova, N. Ádám","doi":"10.1109/SAMI.2010.5423701","DOIUrl":null,"url":null,"abstract":"Today Computer graphics belongs to intensive developing areas of informatics. For realization calculations imaging of 3D objects in computer graphics are needs high efficient computers, which enable user to work with graphic information. One option to achieve needed power for photorealistic imaging is to use distributed systems. By planning system is considered static assigning and sharing of scene based on areas. This project will make imaging more effective from time aspect in distributed systems, because nod utilization will be balanced.","PeriodicalId":306051,"journal":{"name":"2010 IEEE 8th International Symposium on Applied Machine Intelligence and Informatics (SAMI)","volume":"61 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-03-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"13","resultStr":"{\"title\":\"Task scheduling in distributed system for photorealistic rendering\",\"authors\":\"L. Vokorokos, E. Dankova, N. Ádám\",\"doi\":\"10.1109/SAMI.2010.5423701\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Today Computer graphics belongs to intensive developing areas of informatics. For realization calculations imaging of 3D objects in computer graphics are needs high efficient computers, which enable user to work with graphic information. One option to achieve needed power for photorealistic imaging is to use distributed systems. By planning system is considered static assigning and sharing of scene based on areas. This project will make imaging more effective from time aspect in distributed systems, because nod utilization will be balanced.\",\"PeriodicalId\":306051,\"journal\":{\"name\":\"2010 IEEE 8th International Symposium on Applied Machine Intelligence and Informatics (SAMI)\",\"volume\":\"61 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-03-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"13\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2010 IEEE 8th International Symposium on Applied Machine Intelligence and Informatics (SAMI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/SAMI.2010.5423701\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2010 IEEE 8th International Symposium on Applied Machine Intelligence and Informatics (SAMI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/SAMI.2010.5423701","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Task scheduling in distributed system for photorealistic rendering
Today Computer graphics belongs to intensive developing areas of informatics. For realization calculations imaging of 3D objects in computer graphics are needs high efficient computers, which enable user to work with graphic information. One option to achieve needed power for photorealistic imaging is to use distributed systems. By planning system is considered static assigning and sharing of scene based on areas. This project will make imaging more effective from time aspect in distributed systems, because nod utilization will be balanced.