{"title":"用游戏学习金融:一项实证研究","authors":"Sandy Ingram, Rania Islambouli, Miharisoa Andrianantenaina, Jean‐Philippe Weisskopf, Philippe Masset, Nicole Baudat","doi":"10.1109/CSCI54926.2021.00205","DOIUrl":null,"url":null,"abstract":"This paper presents an empirical case study on applying game-based learning in an undergraduate finance course. The paper describes the experimental study context, protocol, and results. Using multivariate regression analysis, a significant game effect on student performance is observed for competitive strategy-based games.","PeriodicalId":206881,"journal":{"name":"2021 International Conference on Computational Science and Computational Intelligence (CSCI)","volume":"12 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-12-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Learning Finance with Games: An Empirical Study\",\"authors\":\"Sandy Ingram, Rania Islambouli, Miharisoa Andrianantenaina, Jean‐Philippe Weisskopf, Philippe Masset, Nicole Baudat\",\"doi\":\"10.1109/CSCI54926.2021.00205\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents an empirical case study on applying game-based learning in an undergraduate finance course. The paper describes the experimental study context, protocol, and results. Using multivariate regression analysis, a significant game effect on student performance is observed for competitive strategy-based games.\",\"PeriodicalId\":206881,\"journal\":{\"name\":\"2021 International Conference on Computational Science and Computational Intelligence (CSCI)\",\"volume\":\"12 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-12-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2021 International Conference on Computational Science and Computational Intelligence (CSCI)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CSCI54926.2021.00205\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2021 International Conference on Computational Science and Computational Intelligence (CSCI)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CSCI54926.2021.00205","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
This paper presents an empirical case study on applying game-based learning in an undergraduate finance course. The paper describes the experimental study context, protocol, and results. Using multivariate regression analysis, a significant game effect on student performance is observed for competitive strategy-based games.