运动技能感觉运动学习的增强前馈与反馈设计

Paraskevi Kritopoulou, S. Manitsaris, F. Moutarde
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引用次数: 6

摘要

创造一种手工制作运动技能的“面对面传播”的数字隐喻,是一项极其复杂和具有挑战性的任务。我们的目标是通过创建一个混合现实环境来实现上述目标,该环境由一个依赖路径技术的交互式感觉运动学习系统支持。学习者的手势指导来自于专家的参考手势。该系统的概念是基于一个简单的思想,即通过在二维空间中实时描绘路径的手势投影进行引导。该路径要么作为描述下一步必须执行的手势的前馈,要么作为考虑纠正错误所需时间的修正手势的反馈。这种投射发生在物体所在的区域,学习者正在接受训练,以避免任何对制作任务的干扰。
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Towards the design of augmented feedforward and feedback for sensorimotor learning of motor skills
Creating a digital metaphor of the "in person transmission" of manual-crafting motor skills, is an extremely complicated and challenging task. We are aiming to achieve the above by creating a mixed reality environment, supported by an interactive system for sensorimotor learning that relies on pathing techniques. The gestural instruction of a person, the Learner, arises from the reference gesture of an Expert. The concept of the system is based on the simple idea of guiding with the projection of a gesture depicting path in 2D space and in real time. The path is projected either as a feedforward that describes the gesture that has to be executed next, either as a feedback that amends the gesture while taking into account the time needed to correct the mistake. This projection takes place in the exact area where the object lies and the Learner is being trained, to avoid any distraction from the crafting task.
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