桌游作为教育游戏媒介,努力改变学龄儿童预防登革热的态度

V. Amelia, Agus Setiawan, Sukihananto Sukihananto
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引用次数: 2

摘要

背景:印度尼西亚是登革热流行率第二高的国家,病例在过去45年中迅速增加。与其他年龄组相比,儿童年龄组是登革热流行率最高的年龄组。预防登革热的态度对儿童至关重要,这关系到儿童自身预防登革热的能力。游戏是向儿童传授新知识的一种方式,它也包括登革热预防材料。目的:本研究旨在了解儿童对登革热预防的态度,并开发一种教育游戏来传授登革热预防的新知识。方法:采用准实验设计,与对照组进行前后测试。参与者为10-12岁的学龄儿童。共有92名参与者,每组46名。结果:干预前后儿童登革热预防态度得分均有显著性升高,除关闭储水池策略(p=0.008)外,其他策略均有显著性升高,如发热及发热管理(p=0.000)、排干储水池(p=0.001)、检查储水池(p=0.000)、循环利用(p=0.000)、化学制剂(p=0.000)、生物制剂(p=0.000)、自我保护(p=0.001)、免疫系统(0.000)。对照组与干预组的态度存在差异(p=0.000)。结论:登革热棋盘游戏可以作为一种教育游戏媒介,向儿童提供登革热预防信息,提高儿童对登革热预防的态度。关键词:桌游;登革热预防策略;学龄儿童
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Board Game as an Educational Game Media to an Effort to Change the Attitude of Dengue Prevention in School-Aged Children
Background: Indonesia is the second highest country for dengue prevalence, and the cases has rapidly increased in the last 45 years. Compared to other age groups, the age group of children is the highest dengue fever prevalence. The attitude of dengue prevention is important for child which related to their skill to preventing the dengue fever by themselves. A game is one of the way to teach the children for a new information, it is also including the dengue prevention material Objective: This study want to identify the attitude of the children about dengue prevention and develop an educational game to teach a new information about dengue prevention. Methods: This study uses quasi-experimental design with pre and posttest with control group. The participants are a school-aged children with age 10-12 years old. With total 92 participants, and 46 for each group. Results: The results show a significantly increasing score at children attitude of dengue prevention before and after intervention except the strategy to closing the water storage (p=0.008), the other strategy that gets a significantly increasing such as fever and fever management (p=0.000), draining the water storage (p=0.001), checking the water storage (p=0.000), recycling (p=0.000), chemistry agent (p=0.000), biology agent (p=0.000), self protection (p=0.001), immune system (0.000). There are different attitude between control and intervention groups (p=0.000). Conclusion: The conclusion is the dengue board game can be an educational game media to give dengue prevention information to children, also can improving the attitude of dengue prevention.   Keywords: Board Game, Dengue Prevention Strategy, School-Aged Children
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