Web服务的有效联盟形成

E. K. Asl, J. Bentahar, H. Otrok, R. Mizouni
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引用次数: 6

摘要

Web服务是松散耦合的业务应用程序,它们愿意在称为社区的不同组的分布式设置中进行协作。社区旨在提供更好的可见性、效率、市场份额和总收益。有许多关于聚合web服务并使它们在其社区内协作的建议机制和模型。然而,形成最优和稳定的社区作为联盟,以最大限度地提高个人和群体的效率和收入尚未得到解决。本文利用合作博弈论技术提出了一种有效的联盟形成机制。我们提出了一种机制,用于在已经存在已建立社区的场景中进行社区成员请求和web服务选择。此外,我们还分析了社区尚未建立,而web服务可以形成多个社区的场景。最终目标是为web服务开发一种机制,以形成稳定的组,使它们能够最大化其效率并生成接近最优(福利最大化)的社区。理论和仿真结果表明,我们的算法为web服务和社区所有者提供了适用的、接近最优的决策机制。
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Efficient Coalition Formation for Web Services
Web services are loosely-coupled business applications willing to cooperate in distributed settings within different groups called communities. Communities aim to provide better visibility, efficiency, market share and total payoff. There are a number of proposed mechanisms and models on aggregating web services and making them cooperate within their communities. However, forming optimal and stable communities as coalitions to maximize individual and group efficiency and income has not been addressed yet. In this paper, we propose an efficient coalition formation mechanism using cooperative game-theoretic techniques. We propose a mechanism for community membership requests and selections of web services in the scenarios where established communities already exist. Moreover, we analyze the scenarios where communities are not established yet and web services can form multiple communities. The ultimate objective is to develop a mechanism for web services to form stable groups allowing them to maximize their efficiency and generate near-optimal (welfare-maximizing) communities. The theoretical and simulation results show that our algorithms provide web services and community owners with applicable and near-optimal decision making mechanisms.
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