{"title":"基于三维求和不变特征的人脸识别","authors":"Wei-Yang Lin, Kin-Chung Wong, Y. Hu, N. Boston","doi":"10.1109/ICME.2006.262885","DOIUrl":null,"url":null,"abstract":"In this paper, we developed a family of 2D and 3D invariant features with applications to 3D human faces recognition. The main contributions of this paper are: (a) systematically deriving a family of novel features, called summation invariant that are invariant to Euclidean transformation in both 2D and 3D; (b) developing an effective method to apply summation invariant to the 3D face recognition problem. Tested with the 3D data from the face recognition grand challenge v1.0 dataset, the proposed new features exhibit achieves a performance that rivals the best 3D face recognition algorithms reported so far","PeriodicalId":339258,"journal":{"name":"2006 IEEE International Conference on Multimedia and Expo","volume":"32 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2006-07-09","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Face Recognition using 3D Summation Invariant Features\",\"authors\":\"Wei-Yang Lin, Kin-Chung Wong, Y. Hu, N. Boston\",\"doi\":\"10.1109/ICME.2006.262885\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"In this paper, we developed a family of 2D and 3D invariant features with applications to 3D human faces recognition. The main contributions of this paper are: (a) systematically deriving a family of novel features, called summation invariant that are invariant to Euclidean transformation in both 2D and 3D; (b) developing an effective method to apply summation invariant to the 3D face recognition problem. Tested with the 3D data from the face recognition grand challenge v1.0 dataset, the proposed new features exhibit achieves a performance that rivals the best 3D face recognition algorithms reported so far\",\"PeriodicalId\":339258,\"journal\":{\"name\":\"2006 IEEE International Conference on Multimedia and Expo\",\"volume\":\"32 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2006-07-09\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2006 IEEE International Conference on Multimedia and Expo\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICME.2006.262885\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2006 IEEE International Conference on Multimedia and Expo","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICME.2006.262885","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Face Recognition using 3D Summation Invariant Features
In this paper, we developed a family of 2D and 3D invariant features with applications to 3D human faces recognition. The main contributions of this paper are: (a) systematically deriving a family of novel features, called summation invariant that are invariant to Euclidean transformation in both 2D and 3D; (b) developing an effective method to apply summation invariant to the 3D face recognition problem. Tested with the 3D data from the face recognition grand challenge v1.0 dataset, the proposed new features exhibit achieves a performance that rivals the best 3D face recognition algorithms reported so far