Bingyu Li, Ines Said, Linda Kirova, Maria Blokhina, H. Kang
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3D animation is becoming a popular form of storytelling in many fields, bringing life to games, films, and advertising. However, the complexity of conventional 3D animation software poses steep learning curves for novices. Our work aims to lower such barriers by creating a simple yet immersive interface that users can easily interact with. Based on the focus-group interviews, we identified key functionalities in animation workflows. The resulting tool, SpArc, is designed for two-handed setups and allows users to dive into animating without complex rigging and skinning process or learning multiple menu interactions. Instead of using a conventional horizontal slider, we designed a radial time slider to reduce possible arm fatigue and enhance the accuracy of keyframe selection. The demo will showcase this interactive 3D animation tool.