基于ppt的平面三维物体教育游戏结合体积学习

Nurma Haya Julianti, R. M. Hariastuti, Feby Indriana Yusuf
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引用次数: 0

摘要

学生的视觉化能力较弱,因此很难解释几何形状。因此,需要一种可以帮助学生学习平面形状的学习媒体,其中之一就是使用PowerPoint作为教育游戏。本研究旨在描述初中八年级基于ppt的教育游戏在平面形状组合体积上的质量。使用ADDIE模型进行开发。研究对象为60名SMPIT Al-Uswah Banyuwangi八年级学生。通过访谈、观察、问卷调查、测试和文档收集数据。数据分析结合方法(定量和定性)。测试结果分析显示,教育类游戏的有效度平均为4.39分,实用性平均为4.67分,学生的反应处于一个较好的类别,平均为3.94分,没有效果。因此,基于ppt的教育类游戏在平面形状的组合体积材料上的开发结果质量不佳,需要改进。可以进行改进,特别是在声音方面,以便听得更清楚。
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Powerpoint-based educational games on flat face three dimensional objects combined volume learning
Students are weak in visualization skills, so it is difficult to interpret geometric shapes. Therefore, learning media is needed that can help students learn flat side shapes, one of which is by using PowerPoint as an educational game. This research aims to describe the quality of PowerPoint-based educational games on the combined volume of flat side shapes in the eighth grade of junior high school. The development is carried out using the ADDIE model. The research subjects were 60 grade eight students of SMPIT Al-Uswah Banyuwangi. Data collection was carried out using interviews, observation, questionnaires, tests, and documentation. Data analysis with combined methods (quantitative and qualitative). The results showed that educational games were valid with an average score of 4.39, practical with an average score of 4.67 and the student responses were in a fairly good category with an average value of 3.94 and were not effective according to the analysis of test results which shows . So that the quality of the results of the development of PowerPoint-based educational games on the combined volume material for flat side shapes is not good and needs to be improved. Improvements can be made, especially in terms of sound so that it can be heard more clearly.
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