用触觉界面绘制纹理

David E. Johnson, Thomas V. Thompson, Matthew Kaplan, Donald D. Nelson, E. Cohen
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引用次数: 51

摘要

我们提出了一种使用触觉界面将纹理映射直接绘制到修剪过的NURBS模型上的方法。触觉界面使艺术家能够在创建纹理时使用自然的绘画风格。利用我们的触觉跟踪算法提供的参数信息,避免了传统的二维纹理空间和三维模型空间映射的困难。系统将用户在3D中的移动映射到2D纹理空间中的移动,并自适应地调整纹理空间中的画笔大小,从而在模型上创建统一的笔画。
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Painting textures with a haptic interface
We present a method for painting texture maps directly onto trimmed NURBS models using a haptic interface. The haptic interface enables an artist to use a natural painting style while creating a texture. It avoids the traditional difficulty of mapping between the 2D texture space and the 3D model space by using parametric information available from our haptic tracing algorithm. The system maps user movement in 3D to movement in the 2D texture space and adaptively resizes the paintbrush in texture space to create a uniform stroke on the model.
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