{"title":"描述和验证分布式实时系统的体系结构技术","authors":"L. Thomas, Thomas Lambolais, Renaud Lesiour","doi":"10.1109/ISORC.1999.776399","DOIUrl":null,"url":null,"abstract":"Our goal is to settle techniques for the validation of real time distributed systems. We opted for executable models and simulation techniques. Our approach is to work at the architectural level of a system abstraction. The software architecture is understood as a set of structures comprising software components with external properties and relationships among them. We devised a language to describe those components and the logical structure of the architecture. It is a specialization and extension of object oriented modeling languages designed to deal with concurrency, reactivity and architectural concerns. This language is based on a notion of components defined similarly to the class notion, extended for the timing requirements. Execution and simulation are driven to validate behaviors with respect to desired properties.","PeriodicalId":211905,"journal":{"name":"Proceedings 2nd IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'99) (Cat. No.99-61702)","volume":"44 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1999-05-02","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"3","resultStr":"{\"title\":\"Architectural techniques for the description and validation of distributed real-time systems\",\"authors\":\"L. Thomas, Thomas Lambolais, Renaud Lesiour\",\"doi\":\"10.1109/ISORC.1999.776399\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Our goal is to settle techniques for the validation of real time distributed systems. We opted for executable models and simulation techniques. Our approach is to work at the architectural level of a system abstraction. The software architecture is understood as a set of structures comprising software components with external properties and relationships among them. We devised a language to describe those components and the logical structure of the architecture. It is a specialization and extension of object oriented modeling languages designed to deal with concurrency, reactivity and architectural concerns. This language is based on a notion of components defined similarly to the class notion, extended for the timing requirements. Execution and simulation are driven to validate behaviors with respect to desired properties.\",\"PeriodicalId\":211905,\"journal\":{\"name\":\"Proceedings 2nd IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'99) (Cat. No.99-61702)\",\"volume\":\"44 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1999-05-02\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"3\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings 2nd IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'99) (Cat. No.99-61702)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ISORC.1999.776399\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings 2nd IEEE International Symposium on Object-Oriented Real-Time Distributed Computing (ISORC'99) (Cat. No.99-61702)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ISORC.1999.776399","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Architectural techniques for the description and validation of distributed real-time systems
Our goal is to settle techniques for the validation of real time distributed systems. We opted for executable models and simulation techniques. Our approach is to work at the architectural level of a system abstraction. The software architecture is understood as a set of structures comprising software components with external properties and relationships among them. We devised a language to describe those components and the logical structure of the architecture. It is a specialization and extension of object oriented modeling languages designed to deal with concurrency, reactivity and architectural concerns. This language is based on a notion of components defined similarly to the class notion, extended for the timing requirements. Execution and simulation are driven to validate behaviors with respect to desired properties.