一种基于延迟方法的新型多线程呈现系统

J. Lorenzon, E. Clua
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引用次数: 3

摘要

本文介绍了一个面向多线程渲染的渲染系统的体系结构。采用延迟呈现方法的架构的实现在双核机器上显示了65%的增益。
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A novel multithreaded rendering system based on a deferred approach
This paper presents the architecture of a rendering system designed for multithreaded rendering. The implementation of the architecture following a deferred rendering approach shows gains of 65% on a dual core machine.
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