IMEM:用于凹凸映射和反射映射的智能存储器

A. Kugler
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引用次数: 12

摘要

在反射和碰撞映射硬件环境下的数据路径简化为渲染和着色电路的设计提供了新的解决方案。我们提出了一种新的方法来渲染凹凸反射映射的表面,其中定义凹凸贴图的局部几何图形在表面着色之前被实时转换。对法向量应用角编码会导致更窄的数据路径,并允许对可接受大小的查找表进行硬件集成。提出了一种专用的逻辑嵌入式存储器结构,该结构通过智能存储器器件实现纹理表面的凹凸反射映射。高性能的表面着色是通过使用预先计算的阴影和反射映射坐标生成表,并考虑像素到像素法向量的缓存一致性来实现的。这样一个专用的内存芯片可以很容易地连接到一个标准的光栅化器上,代替纹理存储器来提供凹凸、纹理和反射映射的硬件支持。CR
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IMEM: an intelligent memory for bump- and reflection-mapping
Data path simplification in the context of reflectionand bumpmapping hardware opens new solutions in the design of rendering and shading circuits. We are proposing a novel approach to rendering bumpand reflection-mapped surfaces, where the local geometry defining bump-maps is transformed on-the-fly prior to surface shading. Applying angular encoding to normal vectors results in narrower data paths and permits hardware integration of look-up tables of acceptable size. A special-purpose logic-embedded memory architecture is presented, where bumpand reflection-mapping of textured surfaces are executed by an intelligent memory device. High-performance surface shading is achieved by making use of precomputed shadingand reflection-map coordinate generation tables, and considering cache coherence of pixel-to-pixel normal vectors. Such a dedicated memory chip can easily be interfaced to a standard rasterizer, in place of texture memory to offer bump-, textureand reflection-mapping hardware support. CR
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