{"title":"赛博梦:虚拟现实中的交互式狂欢音乐可视化","authors":"Jonathan Weinel","doi":"10.1145/3478514.3487609","DOIUrl":null,"url":null,"abstract":"Virtual reality (VR) provides new opportunities for the design of interactive music visualizations. Exploring this area, Cyberdream is a prototype VR application realized through the author's practice-led research, which provides a journey through audio-visual environments based on the aesthetics of 1990s rave music. The project provides three audio-visual 'sound toys', which allow the user to interactively 'paint with sound', thereby facilitating creative play. Through its structural form and audio-visual sound toys, Cyberdream indicates new approaches for the design of music visualizations that harness the spatial properties of VR.","PeriodicalId":294021,"journal":{"name":"SIGGRAPH Asia 2021 XR","volume":"48 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2021-09-06","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"Cyberdream: An Interactive Rave Music Visualization in Virtual Reality\",\"authors\":\"Jonathan Weinel\",\"doi\":\"10.1145/3478514.3487609\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Virtual reality (VR) provides new opportunities for the design of interactive music visualizations. Exploring this area, Cyberdream is a prototype VR application realized through the author's practice-led research, which provides a journey through audio-visual environments based on the aesthetics of 1990s rave music. The project provides three audio-visual 'sound toys', which allow the user to interactively 'paint with sound', thereby facilitating creative play. Through its structural form and audio-visual sound toys, Cyberdream indicates new approaches for the design of music visualizations that harness the spatial properties of VR.\",\"PeriodicalId\":294021,\"journal\":{\"name\":\"SIGGRAPH Asia 2021 XR\",\"volume\":\"48 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2021-09-06\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"SIGGRAPH Asia 2021 XR\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/3478514.3487609\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"SIGGRAPH Asia 2021 XR","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/3478514.3487609","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Cyberdream: An Interactive Rave Music Visualization in Virtual Reality
Virtual reality (VR) provides new opportunities for the design of interactive music visualizations. Exploring this area, Cyberdream is a prototype VR application realized through the author's practice-led research, which provides a journey through audio-visual environments based on the aesthetics of 1990s rave music. The project provides three audio-visual 'sound toys', which allow the user to interactively 'paint with sound', thereby facilitating creative play. Through its structural form and audio-visual sound toys, Cyberdream indicates new approaches for the design of music visualizations that harness the spatial properties of VR.