{"title":"自动混合形状创建面部动作捕捉","authors":"Victoria McGowen, Joe Geigel","doi":"10.1145/2945078.2945122","DOIUrl":null,"url":null,"abstract":"Blend shape animation is one of the most common methods for facial animation used by animators. Creation of effective blend shapes is an investment as they can take a very long time to create, but once finished, help with consistency in animation. As this is a prime animation method, its extensive process can be off-putting to newcomers. This project is focused on creating a system that will automate the blend shape creation process. The resulting blend shapes could be used in a blend shape based facial motion capture system (eg. [Weise et al. 2011]). The goal of this application is to produce a comparable result to that of blend shapes done by hand for student projects.","PeriodicalId":417667,"journal":{"name":"ACM SIGGRAPH 2016 Posters","volume":"14 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2016-07-24","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"Automatic blend shape creation for facial motion capture\",\"authors\":\"Victoria McGowen, Joe Geigel\",\"doi\":\"10.1145/2945078.2945122\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Blend shape animation is one of the most common methods for facial animation used by animators. Creation of effective blend shapes is an investment as they can take a very long time to create, but once finished, help with consistency in animation. As this is a prime animation method, its extensive process can be off-putting to newcomers. This project is focused on creating a system that will automate the blend shape creation process. The resulting blend shapes could be used in a blend shape based facial motion capture system (eg. [Weise et al. 2011]). The goal of this application is to produce a comparable result to that of blend shapes done by hand for student projects.\",\"PeriodicalId\":417667,\"journal\":{\"name\":\"ACM SIGGRAPH 2016 Posters\",\"volume\":\"14 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2016-07-24\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGGRAPH 2016 Posters\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2945078.2945122\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGGRAPH 2016 Posters","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2945078.2945122","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 1
摘要
混合形状动画是动画师使用的最常用的面部动画方法之一。创建有效的混合形状是一种投资,因为它们可能需要很长时间来创建,但一旦完成,有助于动画的一致性。由于这是一种主要的动画方法,其广泛的过程可能会让新手感到不快。这个项目的重点是创建一个系统,将自动混合形状的创建过程。所得到的混合形状可用于基于混合形状的面部动作捕捉系统(例如;[Weise et al. 2011])。此应用程序的目标是为学生项目生成与手工混合形状相当的结果。
Automatic blend shape creation for facial motion capture
Blend shape animation is one of the most common methods for facial animation used by animators. Creation of effective blend shapes is an investment as they can take a very long time to create, but once finished, help with consistency in animation. As this is a prime animation method, its extensive process can be off-putting to newcomers. This project is focused on creating a system that will automate the blend shape creation process. The resulting blend shapes could be used in a blend shape based facial motion capture system (eg. [Weise et al. 2011]). The goal of this application is to produce a comparable result to that of blend shapes done by hand for student projects.