基于深度特征融合神经网络的实时策略博弈对手策略识别

Wei Cheng, Qiyue Yin, Junge Zhang
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引用次数: 2

摘要

本文主要研究实时战略(RTS)博弈中的对手策略识别问题,该问题的目的是通过对可观察到的环境信息进行建模来预测对手的策略。由于两方面的原因,这是一项非常具有挑战性的任务。(1)在RTS游戏中,由于战争迷雾,信息是不完善的;(2) RTS游戏的行动和环境空间过于庞大和复杂,难以建模。这个任务也很有意义,因为对手策略识别是创建高级AI系统的关键组成部分,可以在RTS游戏中击败高级人类玩家。大多数之前的方法侧重于通过游戏日志预测技术树、建筑秩序和策略,这是利用完美信息的地方。因此,这些预测方法不能应用于面对战争迷雾的真实人工智能系统。此外,传统方法使用隐马尔可夫模型(HMM)和贝叶斯网络等机器学习技术,难以处理高维状态空间。此外,通常使用手工制作的特征代替复杂环境的高维特征,导致环境信息的丢失。为了解决这些问题,我们提出了一种深度特征融合神经网络来处理上述环境的不完善和复杂信息,用于即时战略游戏中的对手策略识别。我们在经典RTS游戏《星际争霸2》中测试了我们的方法,并取得了令人满意的效果。
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Opponent Strategy Recognition In Real Time Strategy Game Using Deep Feature Fusion Neural Network
This paper focuses on the task of opponent strategies recognition in Real-time Strategy (RTS) Game, which aims to predict opponent strategies by modeling the observable environmental information. It is a very challenging task due to two folds. (1) In RTS game, the information is imperfect due to the fog of war; and (2) the action and environment spaces of RTS game are too vast and complex to be modeled. This task is also significative since opponent strategies recognition is a crucial component of creating high-level AI system that can defeat high-level human players in RTS game. Most previous approaches focus on predicting tech tree, building order and strategies through game logs, where perfect information is utilized. Accordingly, these prediction methods cannot be applied to real AI systems confronting the fog of war. Furthermore, conventional approaches use machine learning techniques such as Hidden Markov Model (HMM) and Bayesian network, which is difficult to deal with higher-dimensional state spaces. Besides, the hand-crafted features are commonly used instead of high-dimensional feature of the complex environment, which leads to loss of information of the environment. To address these problems, we propose a deep feature fusion neural network to handle the above imperfect and complex information of the environment for opponent strategies recognition in RTS game. We test our method on the canonical RTS game, i.e., Starcraft II, and promising performance has been obtained.
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