切碎的ID:学生参与游戏化,以提高先进的教学设计技术

John Baaki, Tian Luo
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引用次数: 1

摘要

美食频道的电视节目《切碎》让厨师们在三轮比赛中相互竞争,以创造出他们最好的开胃菜、主菜和甜点。面对厨艺大师的评审,每轮比赛后,厨师选手将展示他们的菜肴,并将一名厨师切碎(淘汰)。最后一个站着的厨师将被授予剁碎冠军。教学设计和技术项目的一名教员创建了切碎ID,这是一个创新的改编和游戏化食品网络的切碎应用于远程学习环境。作为竞争对手和评委,研究生,第一手,体验游戏化作为一种先进的教学设计技术。最终,切碎ID帮助研究生提高了他们的教学设计技能。
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Chopped ID: Students Engaged in Gamification to Enhance Advanced Instructional Design Techniques
The Food Network's television show Chopped pits chefs against each other, in a three-round battle, to create their best appetizer, entree, and dessert. Facing master chef judges, the chef participants present their dishes with one chef chopped (eliminated) after each round. The last chef standing is crowned the Chopped Champion. A faculty member in an instructional design and technology program, created Chopped ID, an innovative adaptation and gamification of the Food Network's Chopped for application in a distance learning environment. Participating as competitors and judges, graduate students, firsthand, experienced gamification as an advanced instructional design technique. In the end, Chopped ID helped graduate students improve their instructional design skills.
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