面向问题的软件工程:软件工程的设计理论框架

Jon G. Hall, L. Rapanotti, M. Jackson
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引用次数: 47

摘要

软件工程的一个关键挑战是学习如何将机器及其软件的正式世界与非正式的真实世界协调起来。在本文中,我们讨论了面向问题的软件工程(POSE)的要素,这是一种将软件开发的非正式和正式方面结合在一个软件工程设计的理论框架中的方法。POSE将开发描述为软件问题的表示和阶梯式转换。它允许系统需求的识别和澄清,问题世界的理解和结构,硬件/软件机器的结构和规范,可以确保满足问题世界的需求,以及构建充分的论据,使开发人员和客户,用户和其他相关方相信系统将提供所需的东西。整篇论文都使用了例子来说明在POSE下正式和非正式描述是如何协调的。
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Problem Oriented Software Engineering: A design-theoretic framework for software engineering
A key challenge for software engineering is to learn how to reconcile the formal world of the machine and its software with the non-formal real world. In this paper, we discuss elements of problem oriented software engineering (POSE), an approach that brings both non- formal and formal aspects of software development together in a single theoretical framework for software engineering design. POSE presents development as the representation and step-wise transformation of software problems. It allows for the identification and clarification of system requirements, the understanding and structuring of the problem world, the structuring and specification of a hardware/software machine that can ensure satisfaction of the requirements in the problem world, and the construction of adequacy arguments, convincing both to developers and to customers, users and other interested parties, that the system will provide what is needed. Examples are used throughout the paper to illustrate how formal and non-formal descriptions are reconciled under POSE.
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