{"title":"解决多智能体系统中的物理冲突","authors":"K. Rabuzin, M. Malekovic, M. Cubrilo","doi":"10.1109/ICCGI.2008.51","DOIUrl":null,"url":null,"abstract":"During the project we were working on physical conflicts occurred in a multiagent system. In order to resolve the problem many different conflict resolution strategies were examined and many proposed solutions found. In this paper we explore conflicts as well as their causes and possible solutions. Based upon this research we implemented a centralized solution and added a reactive agent in the database in order to avoid conflict situations and efficiently allocate a set of resources.","PeriodicalId":367280,"journal":{"name":"2008 The Third International Multi-Conference on Computing in the Global Information Technology (iccgi 2008)","volume":"219 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2008-07-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"5","resultStr":"{\"title\":\"Resolving Physical Conflicts in Multiagent Systems\",\"authors\":\"K. Rabuzin, M. Malekovic, M. Cubrilo\",\"doi\":\"10.1109/ICCGI.2008.51\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"During the project we were working on physical conflicts occurred in a multiagent system. In order to resolve the problem many different conflict resolution strategies were examined and many proposed solutions found. In this paper we explore conflicts as well as their causes and possible solutions. Based upon this research we implemented a centralized solution and added a reactive agent in the database in order to avoid conflict situations and efficiently allocate a set of resources.\",\"PeriodicalId\":367280,\"journal\":{\"name\":\"2008 The Third International Multi-Conference on Computing in the Global Information Technology (iccgi 2008)\",\"volume\":\"219 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2008-07-27\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"5\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2008 The Third International Multi-Conference on Computing in the Global Information Technology (iccgi 2008)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICCGI.2008.51\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2008 The Third International Multi-Conference on Computing in the Global Information Technology (iccgi 2008)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICCGI.2008.51","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Resolving Physical Conflicts in Multiagent Systems
During the project we were working on physical conflicts occurred in a multiagent system. In order to resolve the problem many different conflict resolution strategies were examined and many proposed solutions found. In this paper we explore conflicts as well as their causes and possible solutions. Based upon this research we implemented a centralized solution and added a reactive agent in the database in order to avoid conflict situations and efficiently allocate a set of resources.