{"title":"一个低成本的虚拟2D代言人角色广告框架","authors":"Jiarun Zhang, Zhao Li, Jialun Zhang, Zhiqiang Zhang","doi":"10.1109/ICMEW56448.2022.9859278","DOIUrl":null,"url":null,"abstract":"Live-streaming advertising has achieved huge success in modern retail platforms. However, small-scaled merchants are neither economically nor technically capable of having their own spokes-person. Addressing the need for the massive online interactive advertising, this paper proposes an economic-efficient approach, Virtual spokes-Character Advertising (VSCA). VSCA generates 2-D Virtual spokes-Character advertising video and provides it to the merchants as a supplementary marketing method. VSCA first generates the simplified natural language description of the merchandise from its original long title using text generation methods and then passes it to the Text-to-Speech model for the audio description. Secondly, VSCA remits the audio to our remodeled two-phases lip-syncing network to generate virtual advertising videos about the given merchandise. With our novelly designed two-phases lip-syncing network, it is the first in the industry able to generate lip-syncing video of given audio with human face image input instead of video input. As the industry’s first application on 2D spokes-character advertising, VSCA has its large potential in real world applications.","PeriodicalId":106759,"journal":{"name":"2022 IEEE International Conference on Multimedia and Expo Workshops (ICMEW)","volume":"21 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-07-18","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A Low-Cost Virtual 2D Spokes-Character Advertising Framework\",\"authors\":\"Jiarun Zhang, Zhao Li, Jialun Zhang, Zhiqiang Zhang\",\"doi\":\"10.1109/ICMEW56448.2022.9859278\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Live-streaming advertising has achieved huge success in modern retail platforms. However, small-scaled merchants are neither economically nor technically capable of having their own spokes-person. Addressing the need for the massive online interactive advertising, this paper proposes an economic-efficient approach, Virtual spokes-Character Advertising (VSCA). VSCA generates 2-D Virtual spokes-Character advertising video and provides it to the merchants as a supplementary marketing method. VSCA first generates the simplified natural language description of the merchandise from its original long title using text generation methods and then passes it to the Text-to-Speech model for the audio description. Secondly, VSCA remits the audio to our remodeled two-phases lip-syncing network to generate virtual advertising videos about the given merchandise. With our novelly designed two-phases lip-syncing network, it is the first in the industry able to generate lip-syncing video of given audio with human face image input instead of video input. As the industry’s first application on 2D spokes-character advertising, VSCA has its large potential in real world applications.\",\"PeriodicalId\":106759,\"journal\":{\"name\":\"2022 IEEE International Conference on Multimedia and Expo Workshops (ICMEW)\",\"volume\":\"21 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-07-18\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2022 IEEE International Conference on Multimedia and Expo Workshops (ICMEW)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ICMEW56448.2022.9859278\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2022 IEEE International Conference on Multimedia and Expo Workshops (ICMEW)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ICMEW56448.2022.9859278","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Low-Cost Virtual 2D Spokes-Character Advertising Framework
Live-streaming advertising has achieved huge success in modern retail platforms. However, small-scaled merchants are neither economically nor technically capable of having their own spokes-person. Addressing the need for the massive online interactive advertising, this paper proposes an economic-efficient approach, Virtual spokes-Character Advertising (VSCA). VSCA generates 2-D Virtual spokes-Character advertising video and provides it to the merchants as a supplementary marketing method. VSCA first generates the simplified natural language description of the merchandise from its original long title using text generation methods and then passes it to the Text-to-Speech model for the audio description. Secondly, VSCA remits the audio to our remodeled two-phases lip-syncing network to generate virtual advertising videos about the given merchandise. With our novelly designed two-phases lip-syncing network, it is the first in the industry able to generate lip-syncing video of given audio with human face image input instead of video input. As the industry’s first application on 2D spokes-character advertising, VSCA has its large potential in real world applications.