谣言有它:优化并行处理的信念传播算法

Michael Trotter, Timothy Wood, H. H. Huang
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引用次数: 0

摘要

通过模拟个体状态的概率分布如何随着新信息在网络中流动而演变,信念传播具有广泛的适用性,从图像校正到病毒传播,甚至到社交网络。然而,它的少量实现主要局限于小型贝叶斯网络领域。因此,不幸的是,该算法在大规模图上的应用是遥不可及的。为了促进其被广泛接受,我们利用GPU处理实现了小型和大型图的信念传播。因此,我们探索了一系列优化,包括一种新的简单但可扩展的输入格式,使信念传播能够大规模运行,以及重要的工作负载处理更新和细致的内存管理,使我们的实现在原始执行时间和单个机器上的输入大小方面优于先前的工作。利用一套并行化技术和针对不同图形集的技术,我们证明了我们的实现可以有效地处理大规模网络,与我们的控制优化单线程实现相比,实现了近121倍的速度提升,同时支持超过1000万个节点的图形,而之前的作品使用基于cpu的多核和主机解决方案支持数千个节点。为了帮助选择给定图形的最佳实现,我们提供了一种有前途的方法,利用随机森林分类器和图形元数据,从我们的初始基准测试中获得近95%的f1分数,并且可移植到不同的GPU架构中,以实现超过72%的准确率和近183倍的加速。
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Rumor Has It: Optimizing the Belief Propagation Algorithm for Parallel Processing
By modelling how the probability distributions of individuals’ states evolve as new information flows through a network, belief propagation has broad applicability ranging from image correction to virus propagation to even social networks. Yet, its scant implementations confine themselves largely to the realm of small Bayesian networks. Applications of the algorithm to graphs of large scale are thus unfortunately out of reach. To promote its broad acceptance, we enable belief propagation for both small and large scale graphs utilizing GPU processing. We therefore explore a host of optimizations including a new simple yet extensible input format enabling belief propagation to operate at massive scale, along with significant workload processing updates and meticulous memory management to enable our implementation to outperform prior works in terms of raw execution time and input size on a single machine. Utilizing a suite of parallelization technologies and techniques against a diverse set of graphs, we demonstrate that our implementations can efficiently process even massive networks, achieving up to nearly 121x speedups versus our control yet optimized single threaded implementations while supporting graphs of over ten million nodes in size in contrast to previous works’ support for thousands of nodes using CPU-based multi-core and host solutions. To assist in choosing the optimal implementation for a given graph, we provide a promising method utilizing a random forest classifier and graph metadata with a nearly 95% F1-score from our initial benchmarking and is portable to different GPU architectures to achieve over an F1-score of over 72% accuracy and a speedup of nearly 183x versus our control running in this new environment.
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