{"title":"Nikola:在Haskell中嵌入编译后的GPU函数","authors":"G. Mainland, Greg Morrisett","doi":"10.1145/1863523.1863533","DOIUrl":null,"url":null,"abstract":"We describe Nikola, a first-order language of array computations embedded in Haskell that compiles to GPUs via CUDA using a new set of type-directed techniques to support re-usable computations. Nikola automatically handles a range of low-level details for Haskell programmers, such as marshaling data to/from the GPU, size inference for buffers, memory management, and automatic loop parallelization. Additionally, Nikola supports both compile-time and run-time code generation, making it possible for programmers to choose when and where to specialize embedded programs.","PeriodicalId":188691,"journal":{"name":"ACM SIGPLAN Symposium/Workshop on Haskell","volume":"6 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2010-11-17","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"109","resultStr":"{\"title\":\"Nikola: embedding compiled GPU functions in Haskell\",\"authors\":\"G. Mainland, Greg Morrisett\",\"doi\":\"10.1145/1863523.1863533\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"We describe Nikola, a first-order language of array computations embedded in Haskell that compiles to GPUs via CUDA using a new set of type-directed techniques to support re-usable computations. Nikola automatically handles a range of low-level details for Haskell programmers, such as marshaling data to/from the GPU, size inference for buffers, memory management, and automatic loop parallelization. Additionally, Nikola supports both compile-time and run-time code generation, making it possible for programmers to choose when and where to specialize embedded programs.\",\"PeriodicalId\":188691,\"journal\":{\"name\":\"ACM SIGPLAN Symposium/Workshop on Haskell\",\"volume\":\"6 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2010-11-17\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"109\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"ACM SIGPLAN Symposium/Workshop on Haskell\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/1863523.1863533\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"ACM SIGPLAN Symposium/Workshop on Haskell","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/1863523.1863533","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Nikola: embedding compiled GPU functions in Haskell
We describe Nikola, a first-order language of array computations embedded in Haskell that compiles to GPUs via CUDA using a new set of type-directed techniques to support re-usable computations. Nikola automatically handles a range of low-level details for Haskell programmers, such as marshaling data to/from the GPU, size inference for buffers, memory management, and automatic loop parallelization. Additionally, Nikola supports both compile-time and run-time code generation, making it possible for programmers to choose when and where to specialize embedded programs.