{"title":"脑机交互和眼动追踪的多模态交互组合范式","authors":"Nataliya Kosmyna, F. Tarpin-Bernard","doi":"10.1145/2671470.2671486","DOIUrl":null,"url":null,"abstract":"This study evaluates the usability and efficiency of three multimodal combinations of Brain-Computer Interfaces (BCI) and Eye-tracking in the context of a simple puzzle game involving tile selections and rotations. Results indicate that although BCI interaction raises interest is still very tiring and imprecise. However, BCI based on SSVEP are efficient in cooperation with gaze.","PeriodicalId":269028,"journal":{"name":"Ergonomie Et Informatique Avancée","volume":null,"pages":null},"PeriodicalIF":0.0000,"publicationDate":"2014-10-15","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A combination of brain-computer interaction and eye tracking paradigmes for multimodal interaction\",\"authors\":\"Nataliya Kosmyna, F. Tarpin-Bernard\",\"doi\":\"10.1145/2671470.2671486\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This study evaluates the usability and efficiency of three multimodal combinations of Brain-Computer Interfaces (BCI) and Eye-tracking in the context of a simple puzzle game involving tile selections and rotations. Results indicate that although BCI interaction raises interest is still very tiring and imprecise. However, BCI based on SSVEP are efficient in cooperation with gaze.\",\"PeriodicalId\":269028,\"journal\":{\"name\":\"Ergonomie Et Informatique Avancée\",\"volume\":null,\"pages\":null},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2014-10-15\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Ergonomie Et Informatique Avancée\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/2671470.2671486\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Ergonomie Et Informatique Avancée","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/2671470.2671486","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A combination of brain-computer interaction and eye tracking paradigmes for multimodal interaction
This study evaluates the usability and efficiency of three multimodal combinations of Brain-Computer Interfaces (BCI) and Eye-tracking in the context of a simple puzzle game involving tile selections and rotations. Results indicate that although BCI interaction raises interest is still very tiring and imprecise. However, BCI based on SSVEP are efficient in cooperation with gaze.