{"title":"为Android智能手机设计一个增强现实应用","authors":"Abdelmgeid A. Ali, Nahlaa Fathy, Maha Fahmy","doi":"10.21608/kjis.2022.246154","DOIUrl":null,"url":null,"abstract":"Augmented Reality (AR) is a generic term for associating interactive 2D, 3D objects that blends with our physical reality, sometimes through a camera during this case, with an associated Android device camera. By definition, augmented reality (AR) will be alive, whether directly or indirectly, and will be able to distinguish items in the actual world that have been enhanced by computer-generated sensory input like sound, visual images, or GPS data.. The “AR system” mobile application is constructed by taking photos and videos of a specific building among a University (as example) and making a presentation (by scanning all pictures). While a user focuses his/her Android device camera on a specific image of any building inside faculty, the information associated with that specific department is displayed, when “recognizing” that building from the archived photos. This paper aims to developing an Android augmented reality application that will have the aptitude to point out university field connected information like libraries, schools, and courses offered from a specific department. All this information is offered by obtaining sensing element knowledge from your Android device camera and overlaying pictures in real-time. This application will also help University students to induce information concerning events, faculty, department, or explicit department connected courses with only a click on this application. This AR application uses Vuforia as a package platform and C# as a programming language that provides superior vision-based image recognition and offers the widest set of options and capabilities to enhance the University field guide for the scholars to induce to understand their University faster and easier. The appliance has been prototyped of a set of field buildings.","PeriodicalId":115907,"journal":{"name":"Kafrelsheikh Journal of Information Sciences","volume":"8 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2022-06-26","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Design an augmented reality application for Android smart phones\",\"authors\":\"Abdelmgeid A. Ali, Nahlaa Fathy, Maha Fahmy\",\"doi\":\"10.21608/kjis.2022.246154\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Augmented Reality (AR) is a generic term for associating interactive 2D, 3D objects that blends with our physical reality, sometimes through a camera during this case, with an associated Android device camera. By definition, augmented reality (AR) will be alive, whether directly or indirectly, and will be able to distinguish items in the actual world that have been enhanced by computer-generated sensory input like sound, visual images, or GPS data.. The “AR system” mobile application is constructed by taking photos and videos of a specific building among a University (as example) and making a presentation (by scanning all pictures). While a user focuses his/her Android device camera on a specific image of any building inside faculty, the information associated with that specific department is displayed, when “recognizing” that building from the archived photos. This paper aims to developing an Android augmented reality application that will have the aptitude to point out university field connected information like libraries, schools, and courses offered from a specific department. All this information is offered by obtaining sensing element knowledge from your Android device camera and overlaying pictures in real-time. This application will also help University students to induce information concerning events, faculty, department, or explicit department connected courses with only a click on this application. This AR application uses Vuforia as a package platform and C# as a programming language that provides superior vision-based image recognition and offers the widest set of options and capabilities to enhance the University field guide for the scholars to induce to understand their University faster and easier. The appliance has been prototyped of a set of field buildings.\",\"PeriodicalId\":115907,\"journal\":{\"name\":\"Kafrelsheikh Journal of Information Sciences\",\"volume\":\"8 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2022-06-26\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Kafrelsheikh Journal of Information Sciences\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.21608/kjis.2022.246154\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Kafrelsheikh Journal of Information Sciences","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.21608/kjis.2022.246154","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Design an augmented reality application for Android smart phones
Augmented Reality (AR) is a generic term for associating interactive 2D, 3D objects that blends with our physical reality, sometimes through a camera during this case, with an associated Android device camera. By definition, augmented reality (AR) will be alive, whether directly or indirectly, and will be able to distinguish items in the actual world that have been enhanced by computer-generated sensory input like sound, visual images, or GPS data.. The “AR system” mobile application is constructed by taking photos and videos of a specific building among a University (as example) and making a presentation (by scanning all pictures). While a user focuses his/her Android device camera on a specific image of any building inside faculty, the information associated with that specific department is displayed, when “recognizing” that building from the archived photos. This paper aims to developing an Android augmented reality application that will have the aptitude to point out university field connected information like libraries, schools, and courses offered from a specific department. All this information is offered by obtaining sensing element knowledge from your Android device camera and overlaying pictures in real-time. This application will also help University students to induce information concerning events, faculty, department, or explicit department connected courses with only a click on this application. This AR application uses Vuforia as a package platform and C# as a programming language that provides superior vision-based image recognition and offers the widest set of options and capabilities to enhance the University field guide for the scholars to induce to understand their University faster and easier. The appliance has been prototyped of a set of field buildings.