{"title":"情境多智能体系统的分布式仿真","authors":"F. Cicirelli, Andrea Giordano, L. Nigro","doi":"10.1109/DS-RT.2011.11","DOIUrl":null,"url":null,"abstract":"This work develops techniques for modeling and distributed simulation of complex situated multi-agent systems, which are highly dynamic and possess an intrinsic spatial character. Each agent owns its spatial coordinates and acts and interacts with its peers in a hosting territory. In a distributed/parallel scenario of a typical situated agent model, the territory represents a huge shared variable. Frequent access by agents to territory information easily becomes a bottleneck degrading system performance and scalability. This paper proposes an original approach and supporting API to distributing situated multi-agent models using actors. The approach exploits time management for resolving conflicts and to achieve data consistency. Approach contribution is twofold: (a) it simplifies M&S tasks by making the modeler unaware of distribution concerns, (b) it is capable of ensuring good model scalability and simulation performance. Practical aspects of the approach are demonstrated by a Tile-World model and its distributed simulation experiments.","PeriodicalId":410884,"journal":{"name":"2011 IEEE/ACM 15th International Symposium on Distributed Simulation and Real Time Applications","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2011-09-04","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"11","resultStr":"{\"title\":\"Distributed Simulation of Situated Multi-agent Systems\",\"authors\":\"F. Cicirelli, Andrea Giordano, L. Nigro\",\"doi\":\"10.1109/DS-RT.2011.11\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This work develops techniques for modeling and distributed simulation of complex situated multi-agent systems, which are highly dynamic and possess an intrinsic spatial character. Each agent owns its spatial coordinates and acts and interacts with its peers in a hosting territory. In a distributed/parallel scenario of a typical situated agent model, the territory represents a huge shared variable. Frequent access by agents to territory information easily becomes a bottleneck degrading system performance and scalability. This paper proposes an original approach and supporting API to distributing situated multi-agent models using actors. The approach exploits time management for resolving conflicts and to achieve data consistency. Approach contribution is twofold: (a) it simplifies M&S tasks by making the modeler unaware of distribution concerns, (b) it is capable of ensuring good model scalability and simulation performance. Practical aspects of the approach are demonstrated by a Tile-World model and its distributed simulation experiments.\",\"PeriodicalId\":410884,\"journal\":{\"name\":\"2011 IEEE/ACM 15th International Symposium on Distributed Simulation and Real Time Applications\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2011-09-04\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"11\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2011 IEEE/ACM 15th International Symposium on Distributed Simulation and Real Time Applications\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/DS-RT.2011.11\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2011 IEEE/ACM 15th International Symposium on Distributed Simulation and Real Time Applications","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/DS-RT.2011.11","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Distributed Simulation of Situated Multi-agent Systems
This work develops techniques for modeling and distributed simulation of complex situated multi-agent systems, which are highly dynamic and possess an intrinsic spatial character. Each agent owns its spatial coordinates and acts and interacts with its peers in a hosting territory. In a distributed/parallel scenario of a typical situated agent model, the territory represents a huge shared variable. Frequent access by agents to territory information easily becomes a bottleneck degrading system performance and scalability. This paper proposes an original approach and supporting API to distributing situated multi-agent models using actors. The approach exploits time management for resolving conflicts and to achieve data consistency. Approach contribution is twofold: (a) it simplifies M&S tasks by making the modeler unaware of distribution concerns, (b) it is capable of ensuring good model scalability and simulation performance. Practical aspects of the approach are demonstrated by a Tile-World model and its distributed simulation experiments.