将动态真实物体融入沉浸式虚拟环境

Benjamin C. Lok, Samir Naik, M. Whitton, F. Brooks
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引用次数: 0

摘要

我们提出的算法使虚拟对象能够与真实对象的虚拟表示,化身进行交互和响应。这些技术允许动态的真实对象(如用户、工具和部件)在视觉上和物理上合并到虚拟环境(VE)中。该系统使用基于图像的对象重建和体积查询机制来检测碰撞,并确定虚拟对象与虚拟角色之间的合理碰撞响应。这使得我们的系统能够为用户提供与VE的自然交互。我们已经开始与美国宇航局兰利研究中心合作,将混合环境系统应用于卫星有效载荷组装验证任务。在一个非正式的案例研究中,NASA LaRC有效载荷设计师和工程师对有效载荷模型进行了常见的组装任务。结果表明,混合环境可以为装配验证和布局评估任务提供显著的优势。
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Incorporating dynamic real objects into immersive virtual environments
We present algorithms that enable virtual objects to interact with and respond to virtual representations, avatars, of real objects. These techniques allow dynamic real objects, such as the user, tools, and parts, to be visually and physically incorporated into the virtual environment (VE). The system uses image-based object reconstruction and a volume query mechanism to detect collisions and to determine plausible collision responses between virtual objects and the avatars. This allows our system to provide the user natural interactions with the VE.We have begun a collaboration with NASA Langley Research Center to apply the hybrid environment system to a satellite payload assembly verification task. In an informal case study, NASA LaRC payload designers and engineers conducted common assembly tasks on payload models. The results suggest that hybrid environments could provide significant advantages for assembly verification and layout evaluation tasks.
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Session details: Modeling and simplification Session details: Points Session details: Shadows Session details: Character animation Session details: Design and depiction
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