研究图形处理器架构的热管理

J. Sheaffer, K. Skadron, D. Luebke
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引用次数: 48

摘要

我们之前介绍过Qsilver,一个灵活的图形架构仿真系统。在本文中,我们描述了我们对该系统的扩展,我们使用功率模型和热点来分析标准CPU静态和运行时热管理技术在GPU上的应用。我们描述了使用我们的仿真环境在GPU上实现时钟门控,取门控,动态电压缩放,多时钟域和排列地板规划的实验,并证明这些技术在GPU领域是有益的。此外,我们表明GPU工作负载的固有并行性可以在采用静态平面图重新分区设计的芯片上获得显着的热增益
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Studying Thermal Management for Graphics-Processor Architectures
We have previously presented Qsilver, a flexible simulation system for graphics architectures. In this paper we describe our extensions to this system, which we use - instrumented with a power model and HotSpot - to analyze the application of standard CPU static and runtime thermal management techniques on the GPU. We describe experiments implementing clock gating, fetch gating, dynamic voltage scaling, multiple clock domains and permuted floor-planning on the GPU using our simulation environment, and demonstrate that these techniques are beneficial in the GPU domain. Further, we show that the inherent parallelism of GPU workloads enables significant thermal gains on chips designed employing static floorplan repartitioning
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