{"title":"一个基于手套的人工玩家解决语言游戏“La Ghigliottina”(短文)","authors":"Nazareno de Francesco","doi":"10.4000/BOOKS.AACCADEMIA.7500","DOIUrl":null,"url":null,"abstract":"The paper describes GUL.LE.VER, GUiLlottine gLovE resolVER, a Glove based system developed to solve the game “La Ghigliottina” which participated in the Evalita 2020 (Basile et al., 2020) task Ghigliottin-AI. The system described positioned #2, with 0.26 of Precision and 0.46 R@10, more than one guillotine is solved every four games, achieving results comparable to human players. The system proved to solve a different kind of guillotines compared to the first classified system ’Il Mago della ghigliottina’ (Sangati et al., 2018). An approach based on these two kinds of systems may result in a boost in this field of research.","PeriodicalId":184564,"journal":{"name":"EVALITA Evaluation of NLP and Speech Tools for Italian - December 17th, 2020","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"2","resultStr":"{\"title\":\"GUL.LE.VER @ GhigliottinAI: A Glove based Artificial Player to Solve the Language Game \\\"La Ghigliottina\\\" (short paper)\",\"authors\":\"Nazareno de Francesco\",\"doi\":\"10.4000/BOOKS.AACCADEMIA.7500\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The paper describes GUL.LE.VER, GUiLlottine gLovE resolVER, a Glove based system developed to solve the game “La Ghigliottina” which participated in the Evalita 2020 (Basile et al., 2020) task Ghigliottin-AI. The system described positioned #2, with 0.26 of Precision and 0.46 R@10, more than one guillotine is solved every four games, achieving results comparable to human players. The system proved to solve a different kind of guillotines compared to the first classified system ’Il Mago della ghigliottina’ (Sangati et al., 2018). An approach based on these two kinds of systems may result in a boost in this field of research.\",\"PeriodicalId\":184564,\"journal\":{\"name\":\"EVALITA Evaluation of NLP and Speech Tools for Italian - December 17th, 2020\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"2\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"EVALITA Evaluation of NLP and Speech Tools for Italian - December 17th, 2020\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.4000/BOOKS.AACCADEMIA.7500\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"EVALITA Evaluation of NLP and Speech Tools for Italian - December 17th, 2020","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.4000/BOOKS.AACCADEMIA.7500","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
引用次数: 2
摘要
本文描述了gull . le。VER, GUiLlottine gLovE resolVER,一个基于手套的系统,用于解决参与Evalita 2020 (Basile et al., 2020)任务Ghigliottin-AI的“La Ghigliottina”游戏。该系统描述的位置2,精度为0.26,R@10为0.46,每四局解决一个以上的断头台,达到与人类玩家相当的结果。与第一个分类系统“Il Mago della ghigliottina”相比,该系统被证明可以解决一种不同的断头台问题(Sangati等人,2018)。基于这两种系统的方法可能会促进这一领域的研究。
GUL.LE.VER @ GhigliottinAI: A Glove based Artificial Player to Solve the Language Game "La Ghigliottina" (short paper)
The paper describes GUL.LE.VER, GUiLlottine gLovE resolVER, a Glove based system developed to solve the game “La Ghigliottina” which participated in the Evalita 2020 (Basile et al., 2020) task Ghigliottin-AI. The system described positioned #2, with 0.26 of Precision and 0.46 R@10, more than one guillotine is solved every four games, achieving results comparable to human players. The system proved to solve a different kind of guillotines compared to the first classified system ’Il Mago della ghigliottina’ (Sangati et al., 2018). An approach based on these two kinds of systems may result in a boost in this field of research.