{"title":"交互式图形程序设计系统","authors":"W. Newman","doi":"10.1145/280811.281032","DOIUrl":null,"url":null,"abstract":"A system is described in this paper for developing graphical problem-oriented languages. This topic is of great importance in computer-aided design, but has hitherto received only sketchy documentation, with few attempts at a comparative study. Meanwhile displays are beginning to be used for design, and the results of such a study are badly needed. What has held back experimentation with computer graphics has been the difficulty of specifying new graphic techniques using the available programming languages; the method described in this paper appears to avoid this difficulty.","PeriodicalId":236803,"journal":{"name":"Seminal graphics: pioneering efforts that shaped the field","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1998-07-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A system for interactive graphical programming\",\"authors\":\"W. Newman\",\"doi\":\"10.1145/280811.281032\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A system is described in this paper for developing graphical problem-oriented languages. This topic is of great importance in computer-aided design, but has hitherto received only sketchy documentation, with few attempts at a comparative study. Meanwhile displays are beginning to be used for design, and the results of such a study are badly needed. What has held back experimentation with computer graphics has been the difficulty of specifying new graphic techniques using the available programming languages; the method described in this paper appears to avoid this difficulty.\",\"PeriodicalId\":236803,\"journal\":{\"name\":\"Seminal graphics: pioneering efforts that shaped the field\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1998-07-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Seminal graphics: pioneering efforts that shaped the field\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1145/280811.281032\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Seminal graphics: pioneering efforts that shaped the field","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1145/280811.281032","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A system is described in this paper for developing graphical problem-oriented languages. This topic is of great importance in computer-aided design, but has hitherto received only sketchy documentation, with few attempts at a comparative study. Meanwhile displays are beginning to be used for design, and the results of such a study are badly needed. What has held back experimentation with computer graphics has been the difficulty of specifying new graphic techniques using the available programming languages; the method described in this paper appears to avoid this difficulty.