在无障碍编程环境中,为具有混合视觉能力的儿童促进非对称角色的协作

Filipa Rocha, Guilherme Guimarães, David Gonçalves, A. Pires, L. Abreu, T. Guerreiro
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引用次数: 5

摘要

在儿童早期引入计算思维训练可以增强认知发展,更好地为儿童在未来的重度计算社会中生活和繁荣做好准备。编程环境现在在课堂上被广泛采用来教授编程概念。然而,这些工具往往依赖于视觉交互,使有视觉障碍的儿童无法使用。此外,编程环境通常被设计为促进个人体验,从而浪费了群体协作活动的潜在好处。我们建议设计一个编程环境,利用不对称的角色来促进视觉障碍儿童的协作计算思维活动,特别是混合视觉能力课程。这个多模式系统包括使用有形的积木和听觉反馈,而孩子们必须协作来编程机器人。我们进行了一项远程在线研究,收集了关于未来工作的局限性和机会的宝贵反馈,旨在加强教育和社会融合。
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Fostering collaboration with asymmetric roles in accessible programming environments for children with mixed-visual-abilities
Introduction of computational thinking training in early childhood potentiates cognitive development and better prepares children to live and prosper in a future heavily computational society. Programming environments are now widely adopted in classrooms to teach programming concepts. However, these tools are often reliant on visual interaction, making them inaccessible to children with visual impairments. Also, programming environments in general are usually designed to promote individual experiences, wasting the potential benefits of group collaborative activities. We propose the design of a programming environment that leverages asymmetric roles to foster collaborative computational thinking activities for children with visual impairments, in particular mixed-visual-ability classes. The multimodal system comprises the use of tangible blocks and auditory feedback, while children have to collaborate to program a robot. We conducted a remote online study, collecting valuable feedback on the limitations and opportunities for future work, aiming to potentiate education and social inclusion.
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