利用处理技术实现音乐播放器的交互式音乐可视化

Yunli Lee, Revina Nur Fathia
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引用次数: 4

摘要

大多数音乐播放器通常都具有音乐可视化功能,其中包括随歌曲节奏移动的图案,如飞溅的色彩和动画形状。本文介绍了使用 Processing 设计的基于主题的交互式音乐播放器。它以音乐可视化的交互为特色,根据音乐的底层特征与形状颜色、播放器控制功能和可视化的情感化结果建立关联。视觉刺激能够通过视觉效果加强音乐与用户之间的联系,尤其是当听觉和视觉刺激以一种有意义的方式协调时。因此,我们提取了声音大小、节拍和频谱等低层次特征,利用自由形态、圆柱形和三角形等形状形成特定的视觉图案,以表示确定的内容--雨天。然后,利用颜色和播放器控制功能与内容进行交互,通过改变颜色的亮度来区分音乐的不同情绪。最终的音乐播放器是一种交互式音乐可视化系统,它通过形状和颜色将雨天内容的底层特征与实时动画和播放器控制交互结合在一起。
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Interactive music visualization for music player using processing
Most of the music players are often featured with music visualization that includes patterns such as splashes of colours and animated shapes which move to the rhythm of a song. This paper is presented an interactive theme-based design of music player using Processing. It is featured with interaction of music visualization that based on the music' s low-level features to correlate with the shapes colours, and player control functions, and results emotional-based of the visualization. Visual stimulus is able to enhance the connection between the music and user through visuals, especially when the auditory and visual stimuli are coordinated in a meaningful way. Therefore, we extracted the low-level features like size of sound, beat and frequency spectrum to form a specific visual pattern using shapes like freeform, cylinder and triangles to represent a defined content-the rainy day. Then, colours and player control functions are used to interact with the contents by changing the brightness of the colours to distinguish the different mood of the music. The resulting of music player is an interactive music visualization that integrate the low-level features through the rainy day contents via shapes and colors with real-time animation and player control interactions.
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