Chan-Soon Lim, Oh-Hun Kwon, Jeong-Yean Yang, Hyung‐Soon Park, D. Kwon
{"title":"行走马在不同行走速度下在模拟器上产生感觉的动态模型","authors":"Chan-Soon Lim, Oh-Hun Kwon, Jeong-Yean Yang, Hyung‐Soon Park, D. Kwon","doi":"10.1109/ROMAN.2015.7333688","DOIUrl":null,"url":null,"abstract":"A horseback riding simulator is developed to overcome challenges occurring on real horses. The goal of the simulator is to provide a real horseback riding-like sensation to the user in various situations with limited workspace. This paper focuses on generating various trajectories at different walking speeds with dynamic effects. A walking horse dynamic model is purposed based on a two-linked rimless wheel and is modified with 3D-captured data from a real horse. A controller is also designed for passing and compression-recoil modes, aiding in changing the models walking speed using speed change input. A dynamics simulation is performed and results show that the suggested walking model covers trajectory with measured data and shows more variation.","PeriodicalId":119467,"journal":{"name":"2015 24th IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2015-11-23","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"1","resultStr":"{\"title\":\"A walking horse dynamic model for generating sensations on a simulator at various walking speeds\",\"authors\":\"Chan-Soon Lim, Oh-Hun Kwon, Jeong-Yean Yang, Hyung‐Soon Park, D. Kwon\",\"doi\":\"10.1109/ROMAN.2015.7333688\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"A horseback riding simulator is developed to overcome challenges occurring on real horses. The goal of the simulator is to provide a real horseback riding-like sensation to the user in various situations with limited workspace. This paper focuses on generating various trajectories at different walking speeds with dynamic effects. A walking horse dynamic model is purposed based on a two-linked rimless wheel and is modified with 3D-captured data from a real horse. A controller is also designed for passing and compression-recoil modes, aiding in changing the models walking speed using speed change input. A dynamics simulation is performed and results show that the suggested walking model covers trajectory with measured data and shows more variation.\",\"PeriodicalId\":119467,\"journal\":{\"name\":\"2015 24th IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2015-11-23\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"1\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2015 24th IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ROMAN.2015.7333688\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2015 24th IEEE International Symposium on Robot and Human Interactive Communication (RO-MAN)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ROMAN.2015.7333688","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A walking horse dynamic model for generating sensations on a simulator at various walking speeds
A horseback riding simulator is developed to overcome challenges occurring on real horses. The goal of the simulator is to provide a real horseback riding-like sensation to the user in various situations with limited workspace. This paper focuses on generating various trajectories at different walking speeds with dynamic effects. A walking horse dynamic model is purposed based on a two-linked rimless wheel and is modified with 3D-captured data from a real horse. A controller is also designed for passing and compression-recoil modes, aiding in changing the models walking speed using speed change input. A dynamics simulation is performed and results show that the suggested walking model covers trajectory with measured data and shows more variation.