带离轴反射组合器的增强现实头戴式显示器的光线投射校准

Qi Guo, Huixuan Tang, Aaron Schmitz, Wenqi Zhang, Yang Lou, Alexander Fix, S. Lovegrove, H. Strasdat
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引用次数: 3

摘要

增强现实技术将虚拟物体叠加在现实世界上。为此,头戴式显示器(HMD)需要进行校准,以便在现实世界中的3D点与显示面板上的2D像素之间建立映射。这种畸变是一种高维函数,也取决于瞳孔位置和变焦设置。我们提出了Raycast校准,这是一种有效的方法,可以用离轴反射组合器对AR显示器进行几何校准。我们的方法需要少量的数据来估计一个紧凑的、基于物理的、光线可追踪的HMD光学模型。我们将该技术应用于具有显示器、SLAM和眼动仪的AR原型的自动校准,而无需用户参与。
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Raycast Calibration for Augmented Reality HMDs with Off-Axis Reflective Combiners
Augmented reality overlays virtual objects on the real world. To do so, the head mounted display (HMD) needs to be calibrated to establish a mapping between 3D points in the real world with 2D pixels on display panels. This distortion is a high-dimensional function that also depends on pupil position and varifocal settings. We present Raycast calibration, an efficient approach to geometrically calibrate AR displays with off-axis reflective combiners. Our approach requires a small amount of data to estimate a compact, physics-based, and ray-traceable model of the HMD optics. We apply this technique to automatically calibrate an AR prototype with display, SLAM and eye-tracker, without user in the loop.
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