{"title":"处理移动计算机的多媒体数据","authors":"C. Perkins","doi":"10.1109/CMPSAC.1996.544150","DOIUrl":null,"url":null,"abstract":"Mobile clients have unusual needs for sending and receiving multimedia data. The traditional client/server paradigm does not take into account variable network conditions; thus traditional client/server applications have no capability of responding to intermittent connectivity, changing cost structures, or the kind of fluctuations in available bandwidth which are characteristic of wireless links. Two approaches towards allowing such adaptations are presented for comparison: proxies and modifications to client and server.","PeriodicalId":306601,"journal":{"name":"Proceedings of 20th International Computer Software and Applications Conference: COMPSAC '96","volume":"23 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1996-08-19","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"8","resultStr":"{\"title\":\"Handling multimedia data for mobile computers\",\"authors\":\"C. Perkins\",\"doi\":\"10.1109/CMPSAC.1996.544150\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Mobile clients have unusual needs for sending and receiving multimedia data. The traditional client/server paradigm does not take into account variable network conditions; thus traditional client/server applications have no capability of responding to intermittent connectivity, changing cost structures, or the kind of fluctuations in available bandwidth which are characteristic of wireless links. Two approaches towards allowing such adaptations are presented for comparison: proxies and modifications to client and server.\",\"PeriodicalId\":306601,\"journal\":{\"name\":\"Proceedings of 20th International Computer Software and Applications Conference: COMPSAC '96\",\"volume\":\"23 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1996-08-19\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"8\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings of 20th International Computer Software and Applications Conference: COMPSAC '96\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/CMPSAC.1996.544150\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings of 20th International Computer Software and Applications Conference: COMPSAC '96","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/CMPSAC.1996.544150","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Mobile clients have unusual needs for sending and receiving multimedia data. The traditional client/server paradigm does not take into account variable network conditions; thus traditional client/server applications have no capability of responding to intermittent connectivity, changing cost structures, or the kind of fluctuations in available bandwidth which are characteristic of wireless links. Two approaches towards allowing such adaptations are presented for comparison: proxies and modifications to client and server.