对音频插件进行物理控制:以复古硬件合成器为例

L. Turchet, Samuel Willis, Gustav Andersson, Alberto Gianelli, Michele Benincaso
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引用次数: 7

摘要

本文报告了一种智能乐器原型的开发,该原型使用虚拟模拟音频插件,结合专用的有形接口和嵌入式音频平台。所采用的设计方法从模拟合成器开始,通过数字仿真,通过数字合成器的实时物理控制返回到模拟域。原型可以被认为是一类音乐设备的一个实例,它允许人们给虚拟模拟软件的控制提供物理形式。我们在国际音乐贸易展上发布原型后,对在线资源进行了分析。总体而言,结果初步验证了原型开发的基本概念,并揭示了其在数字乐器开发和使用方面的潜力。这类音乐设备的好处包括,与使用鼠标和桌面电脑屏幕等传统界面相比,插件的控制亲密度更高,以及在无处不在的音乐活动中使用音频插件。
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On making physical the control of audio plugins: the case of the retrologue hardware synthesizer
This paper reports the development of a prototype of smart musical instrument that uses a virtual analog audio plugin in conjunction with a dedicated tangible interface and a platform for embedded audio. The adopted design approach started from an analog synthesizer, passed from its digital emulation, and returned to the analog domain via the real-time, physical control of the digital synthesizer. The prototype can be considered as an instance of a class of musical devices that allow one to give physical form to the control of virtual analog software. We present an analysis of online sources that were retrieved following the release of the prototype at an international music trade show. Overall, results preliminary validate the concept underlying the development of the prototype and reveal its potential for both digital musical instruments development and use. Benefits of the proposed class of musical devices include a higher degree of control intimacy of a plugin compared to its use with conventional interfaces such as mice and screens of desktop computers, as well as the use of audio plugins in ubiquitous musical activities.
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