编译和优化用于GPU执行的Java 8程序

K. Ishizaki, Akihiro Hayashi, Gita Koblents, Vivek Sarkar
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引用次数: 55

摘要

gpu可以为某些类型的数据并行应用程序提供显著的性能改进,并在最近的计算机系统中广泛使用。然而,GPU执行目前需要明确的低级操作,如1)管理内存分配和主机系统与GPU之间的传输,2)在低级编程模型(如CUDA或OpenCL)中编写GPU内核,以及3)通过在GPU上使用适当的内存类型来优化内核。由于这种复杂性,在许多情况下,只有专业程序员才能通过CUDA/OpenCL语言利用gpu的计算能力。这是不幸的,因为大量程序员使用高级语言,如Java,因为它们具有生产力、安全性和平台可移植性的优势,但仍然希望利用gpu的性能优势。因此,一个具有挑战性的问题是如何在允许程序员继续从Java等语言的生产力优势中获益的同时利用gpu。本文介绍了一个即时(JIT)编译器,它可以从使用lambda表达式编写的纯Java程序生成和优化GPU代码,并在Java 8中使用新的并行流api。这些api允许Java程序员在比线程和任务更高的层次上表达数据并行性。我们的方法将Java 8中带有并行流api的lambda表达式转换为GPU代码,并自动生成处理上述低级操作的运行时调用。此外,我们的优化技术1)在GPU中分配和对齐Java数组体的起始地址与内存事务边界,以增加内存带宽,2)利用只读缓存进行数组访问,以提高GPU的内存效率,3)消除主机和GPU之间的冗余数据传输。编译器还执行循环版本控制,以消除冗余的异常检查和支持GPU内核中的虚拟方法调用。这些特性和优化由构建在IBM Java 8运行时环境的生产版本之上的JIT编译器支持并自动执行。我们在NVIDIA Tesla GPU上的实验结果表明,在160线程的POWER8机器上运行的8个Java 8基准程序比顺序执行(127.9倍几何平均)和并行执行(3.3倍几何平均)有显著的性能改进。本文还包括对GPU执行的深入分析,通过选择性地禁用每个优化来展示我们的优化技术的影响。我们的实验结果表明,与最先进的方法相比,GPU内核的几何平均速度提高了1.15倍。总的来说,我们的JIT编译器可以通过自动利用gpu的计算能力来提高Java 8程序的性能。
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Compiling and Optimizing Java 8 Programs for GPU Execution
GPUs can enable significant performance improvements for certain classes of data parallel applications and are widely used in recent computer systems. However, GPU execution currently requires explicit low-level operations such as 1) managing memory allocations and transfers between the host system and the GPU, 2) writing GPU kernels in a low-level programming model such as CUDA or OpenCL, and 3) optimizing the kernels by utilizing appropriate memory types on the GPU. Because of this complexity, in many cases, only expert programmers can exploit the computational capabilities of GPUs through the CUDA/OpenCL languages. This is unfortunate since a large number of programmers use high-level languages, such as Java, due to their advantages of productivity, safety, and platform portability, but would still like to exploit the performance benefits of GPUs. Thus, one challenging problem is how to utilize GPUs while allowing programmers to continue to benefit from the productivity advantages of languages like Java. This paper presents a just-in-time (JIT) compiler that can generate and optimize GPU code from a pure Java program written using lambda expressions with the new parallel streams APIs in Java 8. These APIs allow Java programmers to express data parallelism at a higher level than threads and tasks. Our approach translates lambda expressions with parallel streams APIs in Java 8 into GPU code and automatically generates runtime calls that handle the low-level operations mentioned above. Additionally, our optimization techniques 1) allocate and align the starting address of the Java array body in the GPUs with the memory transaction boundary to increase memory bandwidth, 2) utilize read-only cache for array accesses to increase memory efficiency in GPUs, and 3) eliminate redundant data transfer between the host and the GPU. The compiler also performs loop versioning for eliminating redundant exception checks and for supporting virtual method invocations within GPU kernels. These features and optimizations are supported and automatically performed by a JIT compiler that is built on top of a production version of the IBM Java 8 runtime environment. Our experimental results on an NVIDIA Tesla GPU show significant performance improvements over sequential execution (127.9 × geometric mean) and parallel execution (3.3 × geometric mean) for eight Java 8 benchmark programs running on a 160-thread POWER8 machine. This paper also includes an in-depth analysis of GPU execution to show the impact of our optimization techniques by selectively disabling each optimization. Our experimental results show a geometric-mean speed-up of 1.15 × in the GPU kernel over state-of-the-art approaches. Overall, our JIT compiler can improve the performance of Java 8 programs by automatically leveraging the computational capability of GPUs.
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