异构系统架构在图像处理中的效率研究

S. Chetty, S. Winberg
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摘要

基于图形处理单元(GPU)的图像处理算法先前已经开发出来,以利用GPU的高度并行特性。然而,这些算法仍然表现出编程复杂性高,设备利用率相对较低以及集成到更大系统时困难的问题。本文开发了一组图像处理模块,以利用片上系统(SoC)的计算特性,该系统包含GPU和具有细粒度共享虚拟内存功能的中央处理单元。共享内存的使用简化了设计,消除了与PCIe总线上的离散gpu相关的延迟和带宽限制。这些模块具有简单的复合设计,通过在最适合它们的SoC部分上运行算法的离散阶段,改进了以前开发的算法。与更昂贵的基于离散gpu的替代方案相比,这允许更高的效率和更低的代码复杂性。
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On The Efficiency of Heterogeneous System Architecture for Image Processing
Graphics Processing Unit (GPU) based image processing algorithms have been previously developed to take advantage of the highly parallel nature of GPUs. However, these algorithms still exhibit problems of high programming complexity, relatively low device utilisation and difficulty when integrating into larger systems. In this paper, a set of image processing modules have been developed to take advantage of the computational characteristics of a System on a Chip (SoC) that contains both a GPU and a Central Processing Unit with fine grained shared virtual memory capabilities. The usage of shared memory simplifies design and removes the latency and bandwidth constraints associated with discrete GPUs on the Peripheral Component Interconnect Express (PCIe) bus. These modules feature a simple, composite design that improves upon previously developed algorithms by running discrete stages of the algorithms on the portions of the SoC that are best suited for them. This allows greater efficiency and lower code complexity than more expensive discrete-GPU-based alternatives.
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