Jinhui Hu, R. Hu, Zhongyuan Wang, Yan Gong, Mang Duan
{"title":"彩色图像引导的Kinect深度孔填充局部正则化表示","authors":"Jinhui Hu, R. Hu, Zhongyuan Wang, Yan Gong, Mang Duan","doi":"10.1109/VCIP.2013.6706366","DOIUrl":null,"url":null,"abstract":"The emergence of Microsoft Kinect has attracted the attention not only from consumers but also from researchers in the field of computer vision. It facilitates the possibility to capture the depth map of the scene in real time and with low cost. Nonetheless, due to the limitations of structured light measurements used by Kinect, the captured depth map suffers random depth missing in the occlusion or smooth regions, which affects the accuracy of many Kinect based applications. In order to fill in the holes existing in Kinect depth map, some approaches that adopted color image guided in-painting or joint bilateral filter have been proposed to represent the missing depth pixel by available depth pixels. However, they are not able to obtain the optimal weights, thus the obtained missing depth values are not best. In this paper, we propose a color image guided locality regularized representation (CGLRR) to reconstruct the missing depth pixels by comprehensively determining the optimal weights of the available depth pixels from collocated patches in color image. Experimental results demonstrate that the proposed algorithm can better fill in the holes of depth map both in smooth and edge region than previous works.","PeriodicalId":407080,"journal":{"name":"2013 Visual Communications and Image Processing (VCIP)","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2013-11-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"10","resultStr":"{\"title\":\"Color image guided locality regularized representation for Kinect depth holes filling\",\"authors\":\"Jinhui Hu, R. Hu, Zhongyuan Wang, Yan Gong, Mang Duan\",\"doi\":\"10.1109/VCIP.2013.6706366\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"The emergence of Microsoft Kinect has attracted the attention not only from consumers but also from researchers in the field of computer vision. It facilitates the possibility to capture the depth map of the scene in real time and with low cost. Nonetheless, due to the limitations of structured light measurements used by Kinect, the captured depth map suffers random depth missing in the occlusion or smooth regions, which affects the accuracy of many Kinect based applications. In order to fill in the holes existing in Kinect depth map, some approaches that adopted color image guided in-painting or joint bilateral filter have been proposed to represent the missing depth pixel by available depth pixels. However, they are not able to obtain the optimal weights, thus the obtained missing depth values are not best. In this paper, we propose a color image guided locality regularized representation (CGLRR) to reconstruct the missing depth pixels by comprehensively determining the optimal weights of the available depth pixels from collocated patches in color image. Experimental results demonstrate that the proposed algorithm can better fill in the holes of depth map both in smooth and edge region than previous works.\",\"PeriodicalId\":407080,\"journal\":{\"name\":\"2013 Visual Communications and Image Processing (VCIP)\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2013-11-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"10\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"2013 Visual Communications and Image Processing (VCIP)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/VCIP.2013.6706366\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"2013 Visual Communications and Image Processing (VCIP)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/VCIP.2013.6706366","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Color image guided locality regularized representation for Kinect depth holes filling
The emergence of Microsoft Kinect has attracted the attention not only from consumers but also from researchers in the field of computer vision. It facilitates the possibility to capture the depth map of the scene in real time and with low cost. Nonetheless, due to the limitations of structured light measurements used by Kinect, the captured depth map suffers random depth missing in the occlusion or smooth regions, which affects the accuracy of many Kinect based applications. In order to fill in the holes existing in Kinect depth map, some approaches that adopted color image guided in-painting or joint bilateral filter have been proposed to represent the missing depth pixel by available depth pixels. However, they are not able to obtain the optimal weights, thus the obtained missing depth values are not best. In this paper, we propose a color image guided locality regularized representation (CGLRR) to reconstruct the missing depth pixels by comprehensively determining the optimal weights of the available depth pixels from collocated patches in color image. Experimental results demonstrate that the proposed algorithm can better fill in the holes of depth map both in smooth and edge region than previous works.