流体模拟的风格化关键帧动画

Mark Browning, Connelly Barnes, Samantha Ritter, Adam Finkelstein
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引用次数: 21

摘要

我们提出了一种将手绘艺术作品与流体模拟相结合的方法,从而制作出具有艺术作品视觉风格的动画流体。给定一个流体模拟和一组由艺术家在任何媒介中渲染的关键帧,我们的系统会生成一组在视觉上与关键帧风格相匹配的中间帧,并大致遵循底层模拟的运动轨迹。我们的方法充分利用了最近在基于补丁的再生变形和图像拼接方面取得的进展,从而生成具有目标媒介视觉保真度的时间连贯性序列。由于直接应用这些方法产生的运动通常不流畅,因此我们对它们进行了调整,以产生与底层模拟密切匹配的运动。由此产生的动画在视觉上和时间上都是连贯的,在风格上与给定的关键帧一致,并且与模拟的运动近似匹配。我们用各种视觉风格的动画演示了这种方法。
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Stylized keyframe animation of fluid simulations
We present a method that combines hand-drawn artwork with fluid simulations to produce animated fluids in the visual style of the artwork. Given a fluid simulation and a set of keyframes rendered by the artist in any medium, our system produces a set of in-betweens that visually matches the style of the keyframes and roughly follows the motion from the underlying simulation. Our method leverages recent advances in patch-based regenerative morphing and image melding to produce temporally coherent sequences with visual fidelity to the target medium. Because direct application of these methods results in motion that is generally not fluid-like, we adapt them to produce motion closely matching that of the underlying simulation. The resulting animation is visually and temporally coherent, stylistically consistent with the given keyframes, and approximately matches the motion from the simulation. We demonstrate the method with animations in a variety of visual styles.
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