基于邻块的3D-AVC视差矢量推导

Li Zhang, Jewon Kang, Xin Zhao, Ying Chen, R. Joshi
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引用次数: 6

摘要

3D-AVC由3D视频编码联合协作团队(JCT-3V)开发,与H.264/AVC (MVC)的多视图视频编码扩展相比,明显优于没有新的宏块级编码工具的多视图视频编码加深度(MVC+D)。然而,对于多视图兼容配置,即当纹理视图在不访问深度信息的情况下进行解码时,当前3D-AVC的性能仅略好于MVC+D。这个问题是由于缺乏视差矢量造成的,而视差矢量只能从3D-AVC编码的深度视图中获得。本文提出了一种利用相邻块的运动信息推导视差矢量的方法,并结合现有的编码工具应用于3D-AVC中。该方法在多视图兼容模式下对3D-AVC进行了大幅度改进,使纹理编码的比特率降低了约20%。当启用所谓的视图综合预测来进一步细化视差向量时,在性能最好的3D-AVC配置下,该方法的性能比MVC+D提高31%,甚至优于3D-AVC。
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Neighboring block based disparity vector derivation for 3D-AVC
3D-AVC, being developed under Joint Collaborative Team on 3D Video Coding (JCT-3V), significantly outperforms the Multiview Video Coding plus Depth (MVC+D) which has no new macroblock level coding tools compared to Multiview video coding extension of H.264/AVC (MVC). However, for multiview compatible configuration, i.e., when texture views are decoded without accessing depth information, the performance of the current 3D-AVC is only marginally better than MVC+D. The problem is caused by the lack of disparity vectors which can be obtained only from the coded depth views in 3D-AVC. In this paper, a disparity vector derivation method is proposed by using the motion information of neighboring blocks and applied along with existing coding tools in 3D-AVC. The proposed method improves 3D-AVC in the multiview compatible mode substantially, resulting in about 20% bitrate reduction for texture coding. When enabling the so-called view synthesis prediction to further refine the disparity vectors, the performance of the proposed method is 31% better than MVC+D and even better than 3D-AVC under the best performing 3D-AVC configuration.
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