为一项综合竞赛组建最佳团队

Ya-Wen Teng, Chih-Hua Tai
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引用次数: 2

摘要

在大型数据库中,top-k查询是为用户检索最有价值信息的重要机制,它使用排序函数对数据对象进行排序,并报告得分最高的k个对象。然而,由于一个对象在现实世界中通常有不同的分数,因此在不丢失信息的情况下对对象进行排名变得具有挑战性。在本文中,我们将具有多个分数的对象建模为不确定数据对象,其中对象的不确定性通过分数的分布来捕获,并解决了一个名为best - kteam查询的新问题,该问题用于在由多个游戏组成的复合比赛中发现具有k名球员的最佳团队,每个游戏都需要不同数量的球员。为了解决这个问题,我们开发了一种基于动态规划的方法TeamGen来生成所有可能的解决方案。然后,我们引入了天际线团队的概念,其属性是它们中没有一个具有更高的聚合概率成为所有比赛的第一名,并提出了一种过滤方法SubsetFilter来快速检索候选解决方案。此外,本文提出了两种启发式方法IgnoreTeamGen和LimitTeamGen来代替TeamGen,试图以更高的效率获得可能的解决方案。仿真结果表明了Best-kTEAM查询在复合竞争中的优越性,所提算法优于基线方法。
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Forming the Best Team for a Composite Competition
In a large database, the top-k query is an important mechanism to retrieve the most valuable information for the users, which ranks data objects with a ranking function and reports the k objects with the highest scores. However, as an object usually has various scores in the real world, ranking objects without information loss becomes challenging. In this paper, we model the object with multiple scores as an uncertain data object, where the uncertainty of the object is captured by a distribution of the scores, and address a novel problem named Best-kTEAM query, which discovers the best team with k players for a composite competition consisting of several games each of which requires a distinct number of players. To tackle the problem, we develop a dynamic programming based approach TeamGen to generate all possible solutions. Then, we introduce the notion of skyline teams with the property that none of them has a higher aggregated probability to be the top one for all games against the others and propose a filtering approach SubsetFilter to fast retrieve candidate solutions. Furthermore, instead of TeamGen, two heuristic approaches IgnoreTeamGen and LimitTeamGen are proposed to attempt to obtain possible solutions with better efficiency. The simulation shows the superiority of Best-kTEAM query in a composite competition and the proposed algorithms outperform the baseline approaches.
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