{"title":"火区防御的地形推理算法","authors":"Mikel D. Petty, R. Franceschini, A. Mukherjee","doi":"10.11610/ISIJ.0304","DOIUrl":null,"url":null,"abstract":"Distributed simulation is an approach to building large-scale simulation models from a set of independent simulator nodes communicating via a network. The simulator nodes each independently simulate the activities of one or more entities in the simulated world and report the attributes (e.g., location and velocity) and actions (e.g., weapons firing) of those entities via the network to the other simulator nodes using a pre-defined communications protocol. In a typical distributed simulation, the simulated entities coexist in a common simulated environment and can interact with each other; their interactions are realized via the exchange of messages in the protocol.","PeriodicalId":159156,"journal":{"name":"Information & Security: An International Journal","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"1900-01-01","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A Terrain Reasoning Algorithm for Defending a Fire Zone\",\"authors\":\"Mikel D. Petty, R. Franceschini, A. Mukherjee\",\"doi\":\"10.11610/ISIJ.0304\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Distributed simulation is an approach to building large-scale simulation models from a set of independent simulator nodes communicating via a network. The simulator nodes each independently simulate the activities of one or more entities in the simulated world and report the attributes (e.g., location and velocity) and actions (e.g., weapons firing) of those entities via the network to the other simulator nodes using a pre-defined communications protocol. In a typical distributed simulation, the simulated entities coexist in a common simulated environment and can interact with each other; their interactions are realized via the exchange of messages in the protocol.\",\"PeriodicalId\":159156,\"journal\":{\"name\":\"Information & Security: An International Journal\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"1900-01-01\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Information & Security: An International Journal\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.11610/ISIJ.0304\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Information & Security: An International Journal","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.11610/ISIJ.0304","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
A Terrain Reasoning Algorithm for Defending a Fire Zone
Distributed simulation is an approach to building large-scale simulation models from a set of independent simulator nodes communicating via a network. The simulator nodes each independently simulate the activities of one or more entities in the simulated world and report the attributes (e.g., location and velocity) and actions (e.g., weapons firing) of those entities via the network to the other simulator nodes using a pre-defined communications protocol. In a typical distributed simulation, the simulated entities coexist in a common simulated environment and can interact with each other; their interactions are realized via the exchange of messages in the protocol.