{"title":"E-comic开发材料的插图,以提高八年级学生的学习兴趣","authors":"Tata Sabritama Sabritama, Iriaji Iriaji, Swastika Dhesti Anggriani","doi":"10.17977/um064v3i22023p165-184","DOIUrl":null,"url":null,"abstract":"Menurunnya minat belajar peserta didik kelas VIII dapat disebabkan berbagai faktor, salah satunya media pembelajaran yang digunakan. Terlebih lagi media pembelajaran konvensional yang tidak beradaptasi ke bentuk digital semakin menurunkan minat belajar peserta didik kelas VIII. Tidak terkecuali juga pada mata pelajaran Seni Budaya. Tujuan penelitian ini untuk mengembangkan e-comic materi Menggambar ilustrasi sebagai media pembelajaran untuk meningkatkan minat belajar peserta didik kelas VIII terhadap mata pelajaran Seni Budaya. Sasaran dari penelitian ini adalah peserta didik kelas VIII secara luas. Metode penelitian yang digunakan diadaptasikan dari R & D Borg dan Gall. Mulai dari penelitian dan pengumpulan data, perencanaan, pengembangan produk awal, validasi ahli, revisi produk, uji coba kelompok kecil, revisi produk, uji coba kelompok besar, serta revisi & penyempurnaan produk. Hasil penelitian menunjukkan persentase 100 persen untuk validasi materi, 96,42 persen untuk validasi media, 97,57 persen untuk uji coba kelompok kecil, dan 95,41 persen untuk uji coba kelompok besar. Berdasarkan hasil tersebut e-comic materi Menggambar Ilustrasi dikategorikan sangat layak. Hasil uji efektivitas menunjukkan indeks N-Gain mencapai 0,46 yang dikategorikan masuk kategori sedang. Jadi berdasarkan hasil penelitian dan pengembangan tersebut e-comic materi Menggambar Ilustrasi sangat layak digunakan dan efektif untuk meningkatkan minat belajar peserta didik kelas VIII terhadap mata pelajaran Seni Budaya.\nKata kunci: e-comic; menggambar ilustrasi; minat belajar\nDeveloping E-comic as A Learning Material for Illustration Drawing to Improve the Learning Interest of 8th Grade Students\nVarious factors contribute to low learning interest of 8th grade students, including improper selection of learning media, The use of conventional learning media that was irrelevant to the digital era lowered students’ learning interest. This issue also occurred in the teaching and learning activities of Cultural Arts subject. This study was conducted to develop e-comic as a learning media of illustration drawing to increase the learning interest of 8th grade students in Cultural Arts class. The development of the product was carried out using an adapted R & D model proposed by Borg and Gall. The stages of the product development were data collection, planning, initial product development, expert validation, product revisions, small-scale product try out, product revisions, large-scale product try out, and final product revision & improvement. The material validation resulted in a percentage of 100 percent, 96.42 percent for media validation, 97.57 percent for small scale product tryout and 95.41 percent for large scale product tryout. Based on those results, the e-comic Illustration Drawing media developed in this study is categorized highly feasible. The effectiveness test showed N-Gain index of 0.46 (moderate). It can be taken into conclusion that the e-comic Illustration Drawing material is highly appropriate and fairly effective in increasing the learning interest of 8th grade students in Cultural Arts subject.\nKeywords: e-comic; illustration drawing; learning interest","PeriodicalId":337772,"journal":{"name":"JoLLA: Journal of Language, Literature, and Arts","volume":"1 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2023-02-27","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"Pengembangan E-comic Materi Menggambar Ilustrasi untuk Meningkatkan Minat Belajar Peserta Didik Kelas VIII\",\"authors\":\"Tata Sabritama Sabritama, Iriaji Iriaji, Swastika Dhesti Anggriani\",\"doi\":\"10.17977/um064v3i22023p165-184\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"Menurunnya minat belajar peserta didik kelas VIII dapat disebabkan berbagai faktor, salah satunya media pembelajaran yang digunakan. Terlebih lagi media pembelajaran konvensional yang tidak beradaptasi ke bentuk digital semakin menurunkan minat belajar peserta didik kelas VIII. Tidak terkecuali juga pada mata pelajaran Seni Budaya. Tujuan penelitian ini untuk mengembangkan e-comic materi Menggambar ilustrasi sebagai media pembelajaran untuk meningkatkan minat belajar peserta didik kelas VIII terhadap mata pelajaran Seni Budaya. Sasaran dari penelitian ini adalah peserta didik kelas VIII secara luas. Metode penelitian yang digunakan diadaptasikan dari R & D Borg dan Gall. Mulai dari penelitian dan pengumpulan data, perencanaan, pengembangan produk awal, validasi ahli, revisi produk, uji coba kelompok kecil, revisi produk, uji coba kelompok besar, serta revisi & penyempurnaan produk. Hasil penelitian menunjukkan persentase 100 persen untuk validasi materi, 96,42 persen untuk validasi media, 97,57 persen untuk uji coba kelompok kecil, dan 95,41 persen untuk uji coba kelompok besar. Berdasarkan hasil tersebut e-comic materi Menggambar Ilustrasi dikategorikan sangat layak. Hasil uji efektivitas menunjukkan indeks N-Gain mencapai 0,46 yang dikategorikan masuk kategori sedang. Jadi berdasarkan hasil penelitian dan pengembangan tersebut e-comic materi Menggambar Ilustrasi sangat layak digunakan dan efektif untuk meningkatkan minat belajar peserta didik kelas VIII terhadap mata pelajaran Seni Budaya.\\nKata kunci: e-comic; menggambar ilustrasi; minat belajar\\nDeveloping E-comic as A Learning Material for Illustration Drawing to Improve the Learning Interest of 8th Grade Students\\nVarious factors contribute to low learning interest of 8th grade students, including improper selection of learning media, The use of conventional learning media that was irrelevant to the digital era lowered students’ learning interest. This issue also occurred in the teaching and learning activities of Cultural Arts subject. This study was conducted to develop e-comic as a learning media of illustration drawing to increase the learning interest of 8th grade students in Cultural Arts class. The development of the product was carried out using an adapted R & D model proposed by Borg and Gall. The stages of the product development were data collection, planning, initial product development, expert validation, product revisions, small-scale product try out, product revisions, large-scale product try out, and final product revision & improvement. The material validation resulted in a percentage of 100 percent, 96.42 percent for media validation, 97.57 percent for small scale product tryout and 95.41 percent for large scale product tryout. Based on those results, the e-comic Illustration Drawing media developed in this study is categorized highly feasible. The effectiveness test showed N-Gain index of 0.46 (moderate). It can be taken into conclusion that the e-comic Illustration Drawing material is highly appropriate and fairly effective in increasing the learning interest of 8th grade students in Cultural Arts subject.\\nKeywords: e-comic; illustration drawing; learning interest\",\"PeriodicalId\":337772,\"journal\":{\"name\":\"JoLLA: Journal of Language, Literature, and Arts\",\"volume\":\"1 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2023-02-27\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"JoLLA: Journal of Language, Literature, and Arts\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.17977/um064v3i22023p165-184\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"JoLLA: Journal of Language, Literature, and Arts","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.17977/um064v3i22023p165-184","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
Pengembangan E-comic Materi Menggambar Ilustrasi untuk Meningkatkan Minat Belajar Peserta Didik Kelas VIII
Menurunnya minat belajar peserta didik kelas VIII dapat disebabkan berbagai faktor, salah satunya media pembelajaran yang digunakan. Terlebih lagi media pembelajaran konvensional yang tidak beradaptasi ke bentuk digital semakin menurunkan minat belajar peserta didik kelas VIII. Tidak terkecuali juga pada mata pelajaran Seni Budaya. Tujuan penelitian ini untuk mengembangkan e-comic materi Menggambar ilustrasi sebagai media pembelajaran untuk meningkatkan minat belajar peserta didik kelas VIII terhadap mata pelajaran Seni Budaya. Sasaran dari penelitian ini adalah peserta didik kelas VIII secara luas. Metode penelitian yang digunakan diadaptasikan dari R & D Borg dan Gall. Mulai dari penelitian dan pengumpulan data, perencanaan, pengembangan produk awal, validasi ahli, revisi produk, uji coba kelompok kecil, revisi produk, uji coba kelompok besar, serta revisi & penyempurnaan produk. Hasil penelitian menunjukkan persentase 100 persen untuk validasi materi, 96,42 persen untuk validasi media, 97,57 persen untuk uji coba kelompok kecil, dan 95,41 persen untuk uji coba kelompok besar. Berdasarkan hasil tersebut e-comic materi Menggambar Ilustrasi dikategorikan sangat layak. Hasil uji efektivitas menunjukkan indeks N-Gain mencapai 0,46 yang dikategorikan masuk kategori sedang. Jadi berdasarkan hasil penelitian dan pengembangan tersebut e-comic materi Menggambar Ilustrasi sangat layak digunakan dan efektif untuk meningkatkan minat belajar peserta didik kelas VIII terhadap mata pelajaran Seni Budaya.
Kata kunci: e-comic; menggambar ilustrasi; minat belajar
Developing E-comic as A Learning Material for Illustration Drawing to Improve the Learning Interest of 8th Grade Students
Various factors contribute to low learning interest of 8th grade students, including improper selection of learning media, The use of conventional learning media that was irrelevant to the digital era lowered students’ learning interest. This issue also occurred in the teaching and learning activities of Cultural Arts subject. This study was conducted to develop e-comic as a learning media of illustration drawing to increase the learning interest of 8th grade students in Cultural Arts class. The development of the product was carried out using an adapted R & D model proposed by Borg and Gall. The stages of the product development were data collection, planning, initial product development, expert validation, product revisions, small-scale product try out, product revisions, large-scale product try out, and final product revision & improvement. The material validation resulted in a percentage of 100 percent, 96.42 percent for media validation, 97.57 percent for small scale product tryout and 95.41 percent for large scale product tryout. Based on those results, the e-comic Illustration Drawing media developed in this study is categorized highly feasible. The effectiveness test showed N-Gain index of 0.46 (moderate). It can be taken into conclusion that the e-comic Illustration Drawing material is highly appropriate and fairly effective in increasing the learning interest of 8th grade students in Cultural Arts subject.
Keywords: e-comic; illustration drawing; learning interest