{"title":"持久性软件构成模型","authors":"Kevin C. F. Lew, A. L. Brown","doi":"10.1109/ACSC.2000.824394","DOIUrl":null,"url":null,"abstract":"This paper presents a proposal that allows large distributed persistent applications to be composed from one or more hyper-worlds. Hyper-worlds are self-contained hyper-programs that can be dynamically composed to form larger applications. To support hyper-worlds and their distribution, the concepts of a locality and an indirection are presented. A locality is a self-contained persistent entity that does not allow direct pointers to leak across its boundaries. An indirection is a network-wide typed pointer that can address the services provided by localities. It is shown that localities can directly implement hyper-worlds with indirections providing the necessary glue to build large distributed applications.","PeriodicalId":304540,"journal":{"name":"Proceedings 23rd Australasian Computer Science Conference. ACSC 2000 (Cat. No.PR00518)","volume":"4 1","pages":"0"},"PeriodicalIF":0.0000,"publicationDate":"2000-01-31","publicationTypes":"Journal Article","fieldsOfStudy":null,"isOpenAccess":false,"openAccessPdf":"","citationCount":"0","resultStr":"{\"title\":\"A model of persistent software composition\",\"authors\":\"Kevin C. F. Lew, A. L. Brown\",\"doi\":\"10.1109/ACSC.2000.824394\",\"DOIUrl\":null,\"url\":null,\"abstract\":\"This paper presents a proposal that allows large distributed persistent applications to be composed from one or more hyper-worlds. Hyper-worlds are self-contained hyper-programs that can be dynamically composed to form larger applications. To support hyper-worlds and their distribution, the concepts of a locality and an indirection are presented. A locality is a self-contained persistent entity that does not allow direct pointers to leak across its boundaries. An indirection is a network-wide typed pointer that can address the services provided by localities. It is shown that localities can directly implement hyper-worlds with indirections providing the necessary glue to build large distributed applications.\",\"PeriodicalId\":304540,\"journal\":{\"name\":\"Proceedings 23rd Australasian Computer Science Conference. ACSC 2000 (Cat. No.PR00518)\",\"volume\":\"4 1\",\"pages\":\"0\"},\"PeriodicalIF\":0.0000,\"publicationDate\":\"2000-01-31\",\"publicationTypes\":\"Journal Article\",\"fieldsOfStudy\":null,\"isOpenAccess\":false,\"openAccessPdf\":\"\",\"citationCount\":\"0\",\"resultStr\":null,\"platform\":\"Semanticscholar\",\"paperid\":null,\"PeriodicalName\":\"Proceedings 23rd Australasian Computer Science Conference. ACSC 2000 (Cat. No.PR00518)\",\"FirstCategoryId\":\"1085\",\"ListUrlMain\":\"https://doi.org/10.1109/ACSC.2000.824394\",\"RegionNum\":0,\"RegionCategory\":null,\"ArticlePicture\":[],\"TitleCN\":null,\"AbstractTextCN\":null,\"PMCID\":null,\"EPubDate\":\"\",\"PubModel\":\"\",\"JCR\":\"\",\"JCRName\":\"\",\"Score\":null,\"Total\":0}","platform":"Semanticscholar","paperid":null,"PeriodicalName":"Proceedings 23rd Australasian Computer Science Conference. ACSC 2000 (Cat. No.PR00518)","FirstCategoryId":"1085","ListUrlMain":"https://doi.org/10.1109/ACSC.2000.824394","RegionNum":0,"RegionCategory":null,"ArticlePicture":[],"TitleCN":null,"AbstractTextCN":null,"PMCID":null,"EPubDate":"","PubModel":"","JCR":"","JCRName":"","Score":null,"Total":0}
This paper presents a proposal that allows large distributed persistent applications to be composed from one or more hyper-worlds. Hyper-worlds are self-contained hyper-programs that can be dynamically composed to form larger applications. To support hyper-worlds and their distribution, the concepts of a locality and an indirection are presented. A locality is a self-contained persistent entity that does not allow direct pointers to leak across its boundaries. An indirection is a network-wide typed pointer that can address the services provided by localities. It is shown that localities can directly implement hyper-worlds with indirections providing the necessary glue to build large distributed applications.