协同虚拟环境下互动艺术创作教学过程研究

Maria Sounti, Caterina Antonopoulou, Penny Papageogopoulou, Dimitris Charitos, Louiza Katsarou, George Anastassakis
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引用次数: 0

摘要

由于新冠肺炎疫情的爆发,高等院校迅速转向使用在线工具,从根本上改变了教学和与学生交流的模式。这种教育的转变显著地影响了艺术实验课程的实施,在这些课程中,学生和教职员工的实际存在是必不可少的。为了解决这一转变,雅典国立大学和Kapodistrian大学数字艺术与电影系的实验课程“数字艺术创作2”的教学人员采用了基于项目的学习方法,并使用了远程会议工具和多用户3D社交虚拟环境的组合,来教授交互式和可能动态发展的3D组合和空间组合的创作。本文对该课程的教学效果、教学效果和学生体验进行了调查研究。本研究在学期结束时进行,通过向学生发放问卷的方式来探索这种新颖的组合教学形式的学习经验、结果和即兴建议,并发现在整个课程中出现的合作和自我调节的学习模式。
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Investigating the Process of Teaching the Creation of Interactive Art in a Collaborative Virtual Environmental Context
Due to the outbreak of COVID-19 pandemic, higher education institutes quickly turn to the use of online tools, radically transforming the modes of teaching and communication with students. This educational shift significantly affected the conduct of artistic laboratory courses, where physical presence is essential for students and teaching staff. In order to address this shift, the teaching staff for the laboratory course “Digital Artistic Creation 2”, of the Department of Digital Arts and Cinema of the National and Kapodistrian University of Athens adopted a project-based learning methodology and used a combination of teleconferencing tools and multiuser 3D Social Virtual Environments, to teach the creation of interactive and possibly dynamically evolving 3D assemblages and spatial compositions. This paper presents a research study which aims at investigating the result of this teaching course with regards to the educational impact and the experience of the students. The study was conducted at the end of the semester with the use of questionnaires delivered to the students in order to explore the learning experiences, outcomes and improvisation suggestions concerning this novel, combined form of teaching, as well as to detect the emerging collaborative and self-regulated learning patterns that emerged throughout the course.
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