摄像机运动约束视频编解码器选择

A. Krutz, S. Knorr, M. Kunter, T. Sikora
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引用次数: 0

摘要

近年来,先进的视频编解码器得到了发展,如标准化的MPEG-4。最新的视频编解码器H.264/AVC提供了优于以前标准的压缩性能,但基于相同的基本运动补偿dct架构。然而,对于某些类型的视频,已经证明使用基于对象的视频编解码器可以胜过H.264/AVC。针对一种通用的基于对象的视频编码系统,我们提出了一种自动将视频序列根据其摄像机运动类型分离成子序列的方法。然后,用基于对象的编解码器或常用的H.264/AVC对子序列进行编码。针对不同类型的摄像机运动采用不同的视频编解码器,实现了视频序列较高的整体编码增益。在第一次实验评估中,我们证明了该方法在两个测试序列上的卓越性能。
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Camera motion-constraint video codec selection
In recent years advanced video codecs have been developed, such as standardized in MPEG-4. The latest video codec H.264/AVC provides compression performance superior to previous standards, but is based on the same basic motion-compensated-DCT architecture. However, for certain types of video, it has been shown that it is possible to outperform the H.264/AVC using an object-based video codec. Towards a general-purpose object-based video coding system we present an automated approach to separate a video sequences into sub-sequences regarding its camera motion type. Then, the sub-sequences are coded either with an object-based codec or the common H.264/AVC. Applying different video codecs for different kinds of camera motion, we achieve a higher overall coding gain for the video sequence. In first experimental evaluations, we demonstrate the excellence performance of this approach on two test sequences.
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