评估RPL控制开销对网络性能的影响

S. Hussain, M. Roopa
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摘要

在IoT-LLN网络中,RPL是一种广泛使用的路由协议。RPL提供了一种轻量级和高效的方式在lln中设备之间路由数据包,从而创建了网状网络拓扑。出于网络引导和维护的目的,它定期传输DIO、DIS、DAO和DAO- ack报文。较低层的6TiS - CH协议仅使用槽帧中的单个最小单元来传输控制消息。这增加了传输控制消息的队列大小。传输队列中等待时间较长的数据包将被从队列中移除。与网络相关的节点同时传输控制消息,从而导致冲突。由于这些问题,等待加入网络的节点没有收到所需的控制消息,并且保持未关联状态。网络关联节点需要定期接收DIO报文,以更新网络拓扑信息。如果这些节点没有收到DIO报文,就会导致不必要的父交换措施。使用Contiki-NG的COOJA模拟器对不同的网络大小、槽帧长度和跳数序列进行了大量的模拟。增加的网络大小、槽帧长度和跳序列会导致更多的控制消息冲突和父交换。
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Evaluating the Impact of RPL Control Overhead on Network Performance
In IoT-LLN networks, RPL is a widely used routing protocol. RPL provides a lightweight and efficient way to route packets between devices in LLNs, creating a mesh network topology. For network bootstrapping and maintenance purposes, it periodically transmits DIO, DIS, DAO, and DAO-ACK packets. The lower-layer 6TiS CH protocol uses only a single minimal cell in a slotframe to transfer control messages. This increases the transmitting control messages' queue size. The packets in the transmission queue that have been waiting for a long time are removed from the queue. Network-associated nodes transfer control messages simultaneously, which causes the collision. Because of these issues, nodes waiting to join the network are not receiving the required control messages, and remain unassociated. Network-associated nodes must receive the DIO packets regularly to update the network topology information. If these nodes do not receive the DIO packets, it causes unnecessary parent-switching measures. Extensive simulations were done using Contiki-NG's COOJA simulator with varying network sizes, slotframe lengths, and hop sequences. Increased network size, slotframe lengths, and hop sequence caused more control message collisions, and parent-switching.
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